From: Brian Paul Date: Mon, 12 Oct 2015 17:32:35 +0000 (-0600) Subject: vbo: fix incorrect switch statement in init_mat_currval() X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=dd293d8aae324ac7b9d5297e33a1e732e1f3f4d3;p=mesa.git vbo: fix incorrect switch statement in init_mat_currval() The variable 'i' is a value in [0, MAT_ATTRIB_MAX-1] so subtracting VERT_ATTRIB_GENERIC0 gave a bogus value and we executed the default switch clause for all loop iterations. This doesn't fix any known issues but was clearly incorrect. Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Marek Olšák --- diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c index e3eb286e482..802955da28e 100644 --- a/src/mesa/vbo/vbo_context.c +++ b/src/mesa/vbo/vbo_context.c @@ -121,7 +121,7 @@ static void init_mat_currval(struct gl_context *ctx) /* Size is fixed for the material attributes, for others will * be determined at runtime: */ - switch (i - VERT_ATTRIB_GENERIC0) { + switch (i) { case MAT_ATTRIB_FRONT_SHININESS: case MAT_ATTRIB_BACK_SHININESS: cl->Size = 1;