From: Jason Ekstrand Date: Fri, 15 Dec 2017 17:32:29 +0000 (-0800) Subject: anv/cmd_buffer: Use some pre-existing pipeline temporaries X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=ddc2d285484a1607f79ffeb2fc6c09367c6aea1f;p=mesa.git anv/cmd_buffer: Use some pre-existing pipeline temporaries There are several places where we'd already saved the pipeline off to a temporary variable but, due to an artifact of history, weren't actually using that temporary everywhere. No functional change. Tested-by: Józef Kucia Reviewed-by: Topi Pohjolainen Cc: "18.0" --- diff --git a/src/intel/vulkan/gen8_cmd_buffer.c b/src/intel/vulkan/gen8_cmd_buffer.c index 751212b8f43..687de414322 100644 --- a/src/intel/vulkan/gen8_cmd_buffer.c +++ b/src/intel/vulkan/gen8_cmd_buffer.c @@ -399,8 +399,7 @@ genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer) sf.LineWidth = cmd_buffer->state.dynamic.line_width, #endif GENX(3DSTATE_SF_pack)(NULL, sf_dw, &sf); - anv_batch_emit_merge(&cmd_buffer->batch, sf_dw, - cmd_buffer->state.pipeline->gen8.sf); + anv_batch_emit_merge(&cmd_buffer->batch, sf_dw, pipeline->gen8.sf); } if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE | diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c index e872749d4c1..f00f3363bc3 100644 --- a/src/intel/vulkan/genX_cmd_buffer.c +++ b/src/intel/vulkan/genX_cmd_buffer.c @@ -1530,7 +1530,7 @@ emit_binding_table(struct anv_cmd_buffer *cmd_buffer, return VK_ERROR_OUT_OF_DEVICE_MEMORY; if (stage == MESA_SHADER_COMPUTE && - get_cs_prog_data(cmd_buffer->state.compute_pipeline)->uses_num_work_groups) { + get_cs_prog_data(pipeline)->uses_num_work_groups) { struct anv_bo *bo = cmd_buffer->state.num_workgroups_bo; uint32_t bo_offset = cmd_buffer->state.num_workgroups_offset; @@ -1876,7 +1876,7 @@ static void cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer, VkShaderStageFlags dirty_stages) { - UNUSED const struct anv_pipeline *pipeline = cmd_buffer->state.pipeline; + const struct anv_pipeline *pipeline = cmd_buffer->state.pipeline; static const uint32_t push_constant_opcodes[] = { [MESA_SHADER_VERTEX] = 21, @@ -1896,7 +1896,7 @@ cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer, anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CONSTANT_VS), c) { c._3DCommandSubOpcode = push_constant_opcodes[stage]; - if (anv_pipeline_has_stage(cmd_buffer->state.pipeline, stage)) { + if (anv_pipeline_has_stage(pipeline, stage)) { #if GEN_GEN >= 8 || GEN_IS_HASWELL const struct brw_stage_prog_data *prog_data = pipeline->shaders[stage]->prog_data; @@ -2067,8 +2067,7 @@ genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer) /* The exact descriptor layout is pulled from the pipeline, so we need * to re-emit binding tables on every pipeline change. */ - cmd_buffer->state.descriptors_dirty |= - cmd_buffer->state.pipeline->active_stages; + cmd_buffer->state.descriptors_dirty |= pipeline->active_stages; /* If the pipeline changed, we may need to re-allocate push constant * space in the URB.