From: Ben Skeggs Date: Mon, 29 Jan 2007 06:08:45 +0000 (+1100) Subject: nouveau: oops, build attrib map after we know how the final shader will look.. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=de0cf18b096822cf8e113a46f12740ebeb10f8df;p=mesa.git nouveau: oops, build attrib map after we know how the final shader will look.. --- diff --git a/src/mesa/drivers/dri/nouveau/nouveau_shader_0.c b/src/mesa/drivers/dri/nouveau/nouveau_shader_0.c index b96cf959394..9f32cd8c118 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_shader_0.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_shader_0.c @@ -839,14 +839,14 @@ nouveau_shader_pass0(GLcontext *ctx, nouveauShader *nvs) case GL_VERTEX_PROGRAM_ARB: nvs->func = &nmesa->VPfunc; - pass0_build_attrib_map(nvs, vp); - if (vp->IsPositionInvariant) _mesa_insert_mvp_code(ctx, vp); #if 0 if (IS_FIXEDFUNCTION_PROG && CLIP_PLANES_USED) pass0_insert_ff_clip_planes(); #endif + + pass0_build_attrib_map(nvs, vp); break; case GL_FRAGMENT_PROGRAM_ARB: nvs->func = &nmesa->FPfunc;