From: Nicolai Hähnle Date: Mon, 15 May 2017 06:32:21 +0000 (+0200) Subject: glsl: simplify validate_intrastage_arrays X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=de32c8378cd2ba8d6a16351ccac1ae42fee60b77;p=mesa.git glsl: simplify validate_intrastage_arrays Struct types are now equal when they are structurally equal. Reviewed-by: Timothy Arceri --- diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp index 20465db67f3..adfa3b7b1de 100644 --- a/src/compiler/glsl/linker.cpp +++ b/src/compiler/glsl/linker.cpp @@ -850,14 +850,6 @@ validate_intrastage_arrays(struct gl_shader_program *prog, } return true; } - } else { - /* The arrays of structs could have different glsl_type pointers but - * they are actually the same type. Use record_compare() to check that. - */ - if (existing->type->fields.array->is_record() && - var->type->fields.array->is_record() && - existing->type->fields.array->record_compare(var->type->fields.array)) - return true; } } return false;