From: Eric Anholt Date: Wed, 2 Jul 2008 18:49:10 +0000 (-0700) Subject: intel: span rendering requires just a flush before starting, not finish. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=def6e4f420feed4a07402a8da84e7822f6ddba99;p=mesa.git intel: span rendering requires just a flush before starting, not finish. The dri_bo_map()s that follow will take care of idling the hardware as needed. --- diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index 7b079afa736..b1392f794ee 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -612,7 +612,7 @@ intelSpanRenderStart(GLcontext * ctx) struct intel_context *intel = intel_context(ctx); GLuint i; - intelFinish(&intel->ctx); + intelFlush(&intel->ctx); LOCK_HARDWARE(intel); #if 0