From: Keith Whitwell Date: Fri, 22 Sep 2006 11:40:35 +0000 (+0000) Subject: Flush driver, not just tnl module. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=df058298e1570eea8712f9bb051f674fab2eaf24;p=mesa.git Flush driver, not just tnl module. --- diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index b6a59336cb8..f00b37fc9f6 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -570,6 +570,12 @@ _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer) } FLUSH_VERTICES(ctx, _NEW_BUFFERS); + /* The above doesn't fully flush the drivers in the way that a + * glFlush does, but that is required here: + */ + if (ctx->Driver.Flush) + ctx->Driver.Flush(ctx); + if (renderbuffer) { newRb = _mesa_lookup_renderbuffer(ctx, renderbuffer); @@ -1047,6 +1053,11 @@ _mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers) ASSERT_OUTSIDE_BEGIN_END(ctx); FLUSH_VERTICES(ctx, _NEW_BUFFERS); + /* The above doesn't fully flush the drivers in the way that a + * glFlush does, but that is required here: + */ + if (ctx->Driver.Flush) + ctx->Driver.Flush(ctx); for (i = 0; i < n; i++) { if (framebuffers[i] > 0) { @@ -1262,6 +1273,11 @@ framebuffer_texture(GLuint dims, GLenum target, GLenum attachment, } FLUSH_VERTICES(ctx, _NEW_BUFFERS); + /* The above doesn't fully flush the drivers in the way that a + * glFlush does, but that is required here: + */ + if (ctx->Driver.Flush) + ctx->Driver.Flush(ctx); _glthread_LOCK_MUTEX(fb->Mutex); if (texObj) { @@ -1380,6 +1396,11 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, } FLUSH_VERTICES(ctx, _NEW_BUFFERS); + /* The above doesn't fully flush the drivers in the way that a + * glFlush does, but that is required here: + */ + if (ctx->Driver.Flush) + ctx->Driver.Flush(ctx); assert(ctx->Driver.FramebufferRenderbuffer); ctx->Driver.FramebufferRenderbuffer(ctx, fb, attachment, rb); @@ -1443,6 +1464,11 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, } FLUSH_VERTICES(ctx, _NEW_BUFFERS); + /* The above doesn't fully flush the drivers in the way that a + * glFlush does, but that is required here: + */ + if (ctx->Driver.Flush) + ctx->Driver.Flush(ctx); switch (pname) { case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT: