From: Eric Anholt Date: Wed, 29 Jul 2015 21:41:22 +0000 (-0700) Subject: vc4: Avoid leaking indirect array access UBOs. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=df3005de189f5120bc06f6cba35ecaf5c4503229;p=mesa.git vc4: Avoid leaking indirect array access UBOs. --- diff --git a/src/gallium/drivers/vc4/vc4_uniforms.c b/src/gallium/drivers/vc4/vc4_uniforms.c index d4c71376a55..3bf6672a88a 100644 --- a/src/gallium/drivers/vc4/vc4_uniforms.c +++ b/src/gallium/drivers/vc4/vc4_uniforms.c @@ -283,6 +283,8 @@ vc4_write_uniforms(struct vc4_context *vc4, struct vc4_compiled_shader *shader, } cl_end(&vc4->uniforms, uniforms); + + vc4_bo_unreference(&ubo); } void