From: Brian Paul Date: Thu, 1 Jan 2009 15:07:54 +0000 (-0700) Subject: mesa: updated comments about GLSL constants X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=dfada459aabf1a02dc2dbdb6644283fc95df2586;p=mesa.git mesa: updated comments about GLSL constants --- diff --git a/src/mesa/shader/slang/library/slang_common_builtin.gc b/src/mesa/shader/slang/library/slang_common_builtin.gc index 3e03b101b87..230c57cea8d 100644 --- a/src/mesa/shader/slang/library/slang_common_builtin.gc +++ b/src/mesa/shader/slang/library/slang_common_builtin.gc @@ -27,8 +27,9 @@ // From Shader Spec, ver. 1.10, rev. 59 // -//bp: XXX these will probably go away since the value needs to be -//determined at runtime and may vary from one GLcontext to another... +// Note: the values assigned to these constants here aren't actually used. +// They're set by the compiler according to the GL context limits. +// See slang_simplify.c const int gl_MaxLights = 8; const int gl_MaxClipPlanes = 6; const int gl_MaxTextureUnits = 8;