From: Roland Scheidegger Date: Thu, 24 May 2012 19:05:13 +0000 (+0200) Subject: gallivm: Fix calculating rho for 3d textures for the single-quad case X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=dfbb18bdb58fa04ddd4cbd495299a704599ee09e;p=mesa.git gallivm: Fix calculating rho for 3d textures for the single-quad case Discovered by accident, this looks like a very old typo bug. Signed-off-by: José Fonseca --- diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample.c b/src/gallium/auxiliary/gallivm/lp_bld_sample.c index 2ffd9b8bfc3..d966788d74e 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_sample.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_sample.c @@ -256,9 +256,8 @@ lp_build_rho(struct lp_build_sample_context *bld, rho_t = LLVMBuildExtractElement(builder, rho_vec, index1, ""); rho = lp_build_max(float_bld, rho_s, rho_t); - if (dims >= 3) { - rho_r = LLVMBuildExtractElement(builder, rho_vec, index0, ""); + rho_r = LLVMBuildExtractElement(builder, rho_vec, index2, ""); rho = lp_build_max(float_bld, rho, rho_r); } }