From: Brian Paul Date: Fri, 7 Oct 2005 03:56:29 +0000 (+0000) Subject: Fix a number of point size attenuation problems. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=dfe7aedf845ce9117065c6cee2146df7eee1c0fa;p=mesa.git Fix a number of point size attenuation problems. Move size clamping into the rasterization function. --- diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c index 2ffb1a42125..aa36fb62877 100644 --- a/src/mesa/main/points.c +++ b/src/mesa/main/points.c @@ -5,9 +5,9 @@ /* * Mesa 3-D graphics library - * Version: 6.2 + * Version: 6.5 * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -37,17 +37,9 @@ /** - * Set the point size. - * - * \param size pointer diameter. - * + * Set current point size. + * \param size point diameter in pixels * \sa glPointSize(). - * - * Verifies the parameter and updates gl_point_attrib::Size. On a change, - * flushes the vertices, updates the clamped point size and marks the - * DD_POINT_SIZE flag in __GLcontextRec::_TriangleCaps for the drivers if the - * size is different from one. Notifies the driver via - * the dd_function_table::PointSize callback. */ void GLAPIENTRY _mesa_PointSize( GLfloat size ) @@ -65,17 +57,9 @@ _mesa_PointSize( GLfloat size ) FLUSH_VERTICES(ctx, _NEW_POINT); ctx->Point.Size = size; - ctx->Point._Size = CLAMP(size, - ctx->Const.MinPointSize, - ctx->Const.MaxPointSize); - - if (ctx->Point._Size == 1.0F) - ctx->_TriangleCaps &= ~DD_POINT_SIZE; - else - ctx->_TriangleCaps |= DD_POINT_SIZE; if (ctx->Driver.PointSize) - (*ctx->Driver.PointSize)(ctx, size); + ctx->Driver.PointSize(ctx, size); } @@ -127,24 +111,10 @@ _mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params) switch (pname) { case GL_DISTANCE_ATTENUATION_EXT: if (ctx->Extensions.EXT_point_parameters) { - const GLboolean tmp = ctx->Point._Attenuated; if (TEST_EQ_3V(ctx->Point.Params, params)) return; - FLUSH_VERTICES(ctx, _NEW_POINT); COPY_3V(ctx->Point.Params, params); - - /* Update several derived values now. This likely to be - * more efficient than trying to catch this statechange in - * state.c. - */ - ctx->Point._Attenuated = (params[0] != 1.0 || - params[1] != 0.0 || - params[2] != 0.0); - - if (tmp != ctx->Point._Attenuated) { - ctx->_TriangleCaps ^= DD_POINT_ATTEN; - } } else { _mesa_error(ctx, GL_INVALID_ENUM, @@ -260,6 +230,37 @@ _mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params) #endif + +/** + * Update derived point-related state. + */ +void +_mesa_update_point(GLcontext *ctx) +{ + /* clamp to user-specified limits now, clamp to ctx->Const.Min/Max + * limits during rasterization. + */ + ctx->Point._Size = CLAMP(ctx->Point.Size, + ctx->Point.MinSize, + ctx->Point.MaxSize); + + if (ctx->Point._Size == 1.0F) + ctx->_TriangleCaps &= ~DD_POINT_SIZE; + else + ctx->_TriangleCaps |= DD_POINT_SIZE; + + ctx->Point._Attenuated = (ctx->Point.Params[0] != 1.0 || + ctx->Point.Params[1] != 0.0 || + ctx->Point.Params[2] != 0.0); + + if (ctx->Point._Attenuated) + ctx->_TriangleCaps |= DD_POINT_ATTEN; + else + ctx->_TriangleCaps &= ~DD_POINT_ATTEN; +} + + + /** * Initialize the context point state. * @@ -268,11 +269,11 @@ _mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params) * Initializes __GLcontextRec::Point and point related constants in * __GLcontextRec::Const. */ -void _mesa_init_point( GLcontext * ctx ) +void +_mesa_init_point(GLcontext *ctx) { - int i; - - /* Point group */ + GLuint i; + ctx->Point.SmoothFlag = GL_FALSE; ctx->Point.Size = 1.0; ctx->Point._Size = 1.0; @@ -281,12 +282,13 @@ void _mesa_init_point( GLcontext * ctx ) ctx->Point.Params[2] = 0.0; ctx->Point._Attenuated = GL_FALSE; ctx->Point.MinSize = 0.0; - ctx->Point.MaxSize = ctx->Const.MaxPointSize; + ctx->Point.MaxSize + = MAX2(ctx->Const.MaxPointSize, ctx->Const.MaxPointSizeAA); ctx->Point.Threshold = 1.0; - ctx->Point.PointSprite = GL_FALSE; /* GL_ARB_point_sprite / GL_NV_point_sprite */ + ctx->Point.PointSprite = GL_FALSE; /* GL_ARB/NV_point_sprite */ ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite (only!) */ ctx->Point.SpriteOrigin = GL_UPPER_LEFT; /* GL_ARB_point_sprite */ for (i = 0; i < MAX_TEXTURE_UNITS; i++) { - ctx->Point.CoordReplace[i] = GL_FALSE; /* GL_ARB_point_sprite / GL_NV_point_sprite */ + ctx->Point.CoordReplace[i] = GL_FALSE; /* GL_ARB/NV_point_sprite */ } } diff --git a/src/mesa/main/points.h b/src/mesa/main/points.h index 16513c3ec67..56acd9ee574 100644 --- a/src/mesa/main/points.h +++ b/src/mesa/main/points.h @@ -5,9 +5,9 @@ /* * Mesa 3-D graphics library - * Version: 4.1 + * Version: 6.5 * - * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -50,6 +50,9 @@ _mesa_PointParameterfEXT( GLenum pname, GLfloat param ); extern void GLAPIENTRY _mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params ); +extern void +_mesa_update_point(GLcontext *ctx); + extern void _mesa_init_point( GLcontext * ctx ); diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 509ee42a023..244cb485c6c 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -987,6 +987,9 @@ _mesa_update_state( GLcontext *ctx ) if (new_state & (_NEW_SCISSOR|_NEW_BUFFERS)) _mesa_update_draw_buffer_bounds( ctx ); + if (new_state & _NEW_POINT) + _mesa_update_point( ctx ); + if (new_state & _NEW_POLYGON) _mesa_update_polygon( ctx ); diff --git a/src/mesa/swrast/s_pointtemp.h b/src/mesa/swrast/s_pointtemp.h index b0c110f3007..4ce261009c0 100644 --- a/src/mesa/swrast/s_pointtemp.h +++ b/src/mesa/swrast/s_pointtemp.h @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.3 + * Version: 6.5 * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -153,28 +153,44 @@ NAME ( GLcontext *ctx, const SWvertex *vert ) span->arrayMask |= SPAN_TEXTURE; #endif + /* Compute point size if not known to be one */ #if FLAGS & ATTENUATE - if (vert->pointSize >= ctx->Point.Threshold) { - size = MIN2(vert->pointSize, ctx->Point.MaxSize); + /* first, clamp attenuated size to the user-specifed range */ + size = CLAMP(vert->pointSize, ctx->Point.MinSize, ctx->Point.MaxSize); #if (FLAGS & RGBA) && (FLAGS & SMOOTH) - alphaAtten = 1.0F; -#endif + /* only if multisampling, compute the fade factor */ + if (ctx->Multisample.Enabled) { + if (vert->pointSize >= ctx->Point.Threshold) { + alphaAtten = 1.0F; + } + else { + GLfloat dsize = vert->pointSize / ctx->Point.Threshold; + alphaAtten = dsize * dsize; + } } else { -#if (FLAGS & RGBA) && (FLAGS & SMOOTH) - GLfloat dsize = vert->pointSize / ctx->Point.Threshold; - alphaAtten = dsize * dsize; -#endif - size = MAX2(ctx->Point.Threshold, ctx->Point.MinSize); + alphaAtten = 1.0; } +#endif #elif FLAGS & (LARGE | SMOOTH | SPRITE) - size = ctx->Point._Size; + /* constant, non-attenuated size */ + size = ctx->Point._Size; /* this is already clamped */ #endif + #if FLAGS & (ATTENUATE | LARGE | SMOOTH | SPRITE) - /* - * Multi-pixel points - */ + /*** + *** Multi-pixel points + ***/ + + /* do final clamping now */ + if (ctx->Point.SmoothFlag) { + size = CLAMP(size, ctx->Const.MinPointSizeAA, ctx->Const.MaxPointSizeAA); + } + else { + size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize); + } + {{ GLint x, y; const GLfloat radius = 0.5F * size; @@ -312,20 +328,21 @@ NAME ( GLcontext *ctx, const SWvertex *vert ) if (ctx->Texture.Unit[u]._ReallyEnabled) { if (ctx->Point.CoordReplace[u]) { GLfloat s = 0.5F + (x + 0.5F - vert->win[0]) / size; - GLfloat t; + GLfloat t, r; if (ctx->Point.SpriteOrigin == GL_LOWER_LEFT) t = 0.5F + (y + 0.5F - vert->win[1]) / size; else /* GL_UPPER_LEFT */ t = 0.5F - (y + 0.5F - vert->win[1]) / size; - span->array->texcoords[u][count][0] = s; - span->array->texcoords[u][count][1] = t; - span->array->texcoords[u][count][3] = 1.0F; if (ctx->Point.SpriteRMode == GL_ZERO) - span->array->texcoords[u][count][2] = 0.0F; + r = 0.0F; else if (ctx->Point.SpriteRMode == GL_S) - span->array->texcoords[u][count][2] = vert->texcoord[u][0]; + r = vert->texcoord[u][0]; else /* GL_R */ - span->array->texcoords[u][count][2] = vert->texcoord[u][2]; + r = vert->texcoord[u][2]; + span->array->texcoords[u][count][0] = s; + span->array->texcoords[u][count][1] = t; + span->array->texcoords[u][count][2] = r; + span->array->texcoords[u][count][3] = 1.0F; } else { COPY_4V(span->array->texcoords[u][count], vert->texcoord[u]); @@ -345,9 +362,9 @@ NAME ( GLcontext *ctx, const SWvertex *vert ) #else /* LARGE | ATTENUATE | SMOOTH | SPRITE */ - /* - * Single-pixel points - */ + /*** + *** Single-pixel points + ***/ {{ GLuint count; diff --git a/src/mesa/tnl/t_vb_points.c b/src/mesa/tnl/t_vb_points.c index ccceba3262d..47c37930d57 100644 --- a/src/mesa/tnl/t_vb_points.c +++ b/src/mesa/tnl/t_vb_points.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.1 + * Version: 6.5 * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -38,11 +38,14 @@ struct point_stage_data { #define POINT_STAGE_DATA(stage) ((struct point_stage_data *)stage->privatePtr) -/* - * Compute attenuated point sizes +/** + * Compute point size for each vertex from the vertex eye-space Z + * coordinate and the point size attenuation factors. + * Only done when point size attenuation is enabled and vertex program is + * disabled. */ -static GLboolean run_point_stage( GLcontext *ctx, - struct tnl_pipeline_stage *stage ) +static GLboolean +run_point_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) { if (ctx->Point._Attenuated && !ctx->VertexProgram._Enabled) { struct point_stage_data *store = POINT_STAGE_DATA(stage); @@ -51,14 +54,15 @@ static GLboolean run_point_stage( GLcontext *ctx, const GLfloat p0 = ctx->Point.Params[0]; const GLfloat p1 = ctx->Point.Params[1]; const GLfloat p2 = ctx->Point.Params[2]; - const GLfloat pointSize = ctx->Point._Size; + const GLfloat pointSize = ctx->Point.Size; GLfloat (*size)[4] = store->PointSize.data; GLuint i; for (i = 0; i < VB->Count; i++) { - const GLfloat dist = -eye[i][2]; - /* GLfloat dist = SQRTF(pos[0]*pos[0]+pos[1]*pos[1]+pos[2]*pos[2]);*/ - size[i][0] = pointSize / (p0 + dist * (p1 + dist * p2)); + const GLfloat dist = FABSF(eye[i][2]); + const GLfloat q = p0 + dist * (p1 + dist * p2); + const GLfloat atten = (q != 0.0) ? SQRTF(1.0 / q) : 1.0; + size[i][0] = pointSize * atten; /* clamping done in rasterization */ } VB->PointSizePtr = &store->PointSize; @@ -69,13 +73,12 @@ static GLboolean run_point_stage( GLcontext *ctx, } - -static GLboolean alloc_point_data( GLcontext *ctx, - struct tnl_pipeline_stage *stage ) +static GLboolean +alloc_point_data(GLcontext *ctx, struct tnl_pipeline_stage *stage) { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; struct point_stage_data *store; - stage->privatePtr = MALLOC(sizeof(*store)); + stage->privatePtr = _mesa_malloc(sizeof(*store)); store = POINT_STAGE_DATA(stage); if (!store) return GL_FALSE; @@ -85,16 +88,18 @@ static GLboolean alloc_point_data( GLcontext *ctx, } -static void free_point_data( struct tnl_pipeline_stage *stage ) +static void +free_point_data(struct tnl_pipeline_stage *stage) { struct point_stage_data *store = POINT_STAGE_DATA(stage); if (store) { _mesa_vector4f_free( &store->PointSize ); - FREE( store ); + _mesa_free( store ); stage->privatePtr = NULL; } } + const struct tnl_pipeline_stage _tnl_point_attenuation_stage = { "point size attenuation", /* name */