From: Brian Paul Date: Thu, 3 Sep 2009 18:47:25 +0000 (-0600) Subject: mesa: rename gl_sync_object::Status to StatusFlag X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=e059885ce357dee8b847f10e8e8c515a4a20042e;p=mesa.git mesa: rename gl_sync_object::Status to StatusFlag There's a symbol collision with X11/Xlib.h #define Status int in the Mesa xlib code. This seems the simpliest way to work around this. --- diff --git a/src/mesa/drivers/dri/intel/intel_syncobj.c b/src/mesa/drivers/dri/intel/intel_syncobj.c index d447b6a0fa2..1286fe929bc 100644 --- a/src/mesa/drivers/dri/intel/intel_syncobj.c +++ b/src/mesa/drivers/dri/intel/intel_syncobj.c @@ -94,7 +94,7 @@ static void intel_client_wait_sync(GLcontext *ctx, struct gl_sync_object *s, if (sync->bo) { drm_intel_bo_wait_rendering(sync->bo); - s->Status = 1; + s->StatusFlag = 1; drm_intel_bo_unreference(sync->bo); sync->bo = NULL; } @@ -117,7 +117,7 @@ static void intel_check_sync(GLcontext *ctx, struct gl_sync_object *s) if (sync->bo && drm_intel_bo_busy(sync->bo)) { drm_intel_bo_unreference(sync->bo); sync->bo = NULL; - s->Status = 1; + s->StatusFlag = 1; } } diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index bd3bf28328b..6b64bf8139f 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1998,7 +1998,7 @@ struct gl_sync_object { */ GLenum SyncCondition; GLbitfield Flags; /**< Flags passed to glFenceSync */ - GLuint Status:1; /**< Has the sync object been signaled? */ + GLuint StatusFlag:1; /**< Has the sync object been signaled? */ }; diff --git a/src/mesa/main/syncobj.c b/src/mesa/main/syncobj.c index 075931c7cef..64f923ff91f 100644 --- a/src/mesa/main/syncobj.c +++ b/src/mesa/main/syncobj.c @@ -90,7 +90,7 @@ _mesa_fence_sync(GLcontext *ctx, struct gl_sync_object *syncObj, (void) condition; (void) flags; - syncObj->Status = 1; + syncObj->StatusFlag = 1; } @@ -263,7 +263,7 @@ _mesa_FenceSync(GLenum condition, GLbitfield flags) syncObj->DeletePending = GL_FALSE; syncObj->SyncCondition = condition; syncObj->Flags = flags; - syncObj->Status = 0; + syncObj->StatusFlag = 0; ctx->Driver.FenceSync(ctx, syncObj, condition, flags); @@ -306,12 +306,12 @@ _mesa_ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) * if was signaled, even if the value of is zero. */ ctx->Driver.CheckSync(ctx, syncObj); - if (syncObj->Status) { + if (syncObj->StatusFlag) { ret = GL_ALREADY_SIGNALED; } else { ctx->Driver.ClientWaitSync(ctx, syncObj, flags, timeout); - ret = syncObj->Status ? GL_CONDITION_SATISFIED : GL_TIMEOUT_EXPIRED; + ret = syncObj->StatusFlag ? GL_CONDITION_SATISFIED : GL_TIMEOUT_EXPIRED; } _mesa_unref_sync_object(ctx, syncObj); @@ -381,7 +381,7 @@ _mesa_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, */ ctx->Driver.CheckSync(ctx, syncObj); - v[0] = (syncObj->Status) ? GL_SIGNALED : GL_UNSIGNALED; + v[0] = (syncObj->StatusFlag) ? GL_SIGNALED : GL_UNSIGNALED; size = 1; break;