From: Roland Scheidegger Date: Thu, 19 Jul 2007 16:11:48 +0000 (+0200) Subject: remove some more really old ifdefed out code... X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=e0850e52eed52ff4e2acac6b31a7c456eb9716a0;p=mesa.git remove some more really old ifdefed out code... --- diff --git a/src/mesa/drivers/dri/i915tex/i915_state.c b/src/mesa/drivers/dri/i915tex/i915_state.c index f523206befc..1fede6a8d8e 100644 --- a/src/mesa/drivers/dri/i915tex/i915_state.c +++ b/src/mesa/drivers/dri/i915tex/i915_state.c @@ -904,44 +904,9 @@ i915_init_packets(struct i915_context *i915) { I915_STATECHANGE(i915, I915_UPLOAD_BUFFERS); -#if 0 - /* color buffer offset/stride */ - i915->state.Buffer[I915_DESTREG_CBUFADDR0] = _3DSTATE_BUF_INFO_CMD; - /* XXX FBO: remove this? Also get set in i915_set_draw_region() */ - i915->state.Buffer[I915_DESTREG_CBUFADDR1] = (BUF_3D_ID_COLOR_BACK | BUF_3D_PITCH(screen->front.pitch) | /* pitch in bytes */ - BUF_3D_USE_FENCE); - - i915->state.Buffer[I915_DESTREG_DBUFADDR0] = _3DSTATE_BUF_INFO_CMD; - /* XXX FBO: remove this? Also get set in i915_set_draw_region() */ - i915->state.Buffer[I915_DESTREG_DBUFADDR1] = (BUF_3D_ID_DEPTH | BUF_3D_PITCH(screen->depth.pitch) | /* pitch in bytes */ - BUF_3D_USE_FENCE); -#endif i915->state.Buffer[I915_DESTREG_DV0] = _3DSTATE_DST_BUF_VARS_CMD; - /* XXX FBO: remove this? Also get set in i915_set_draw_region() */ -#if 0 /* seems we don't need this */ - switch (screen->fbFormat) { - case DV_PF_565: - i915->state.Buffer[I915_DESTREG_DV1] = (DSTORG_HORT_BIAS(0x8) | /* .5 */ - DSTORG_VERT_BIAS(0x8) | /* .5 */ - LOD_PRECLAMP_OGL | - TEX_DEFAULT_COLOR_OGL | - DITHER_FULL_ALWAYS | - screen->fbFormat | - DEPTH_FRMT_16_FIXED); - break; - case DV_PF_8888: - i915->state.Buffer[I915_DESTREG_DV1] = (DSTORG_HORT_BIAS(0x8) | /* .5 */ - DSTORG_VERT_BIAS(0x8) | /* .5 */ - LOD_PRECLAMP_OGL | - TEX_DEFAULT_COLOR_OGL | - screen->fbFormat | - DEPTH_FRMT_24_FIXED_8_OTHER); - break; - } -#endif - /* scissor */ i915->state.Buffer[I915_DESTREG_SENABLE] = @@ -952,19 +917,6 @@ i915_init_packets(struct i915_context *i915) } -#if 0 - { - I915_STATECHANGE(i915, I915_UPLOAD_DEFAULTS); - i915->state.Default[I915_DEFREG_C0] = _3DSTATE_DEFAULT_DIFFUSE; - i915->state.Default[I915_DEFREG_C1] = 0; - i915->state.Default[I915_DEFREG_S0] = _3DSTATE_DEFAULT_SPECULAR; - i915->state.Default[I915_DEFREG_S1] = 0; - i915->state.Default[I915_DEFREG_Z0] = _3DSTATE_DEFAULT_Z; - i915->state.Default[I915_DEFREG_Z1] = 0; - } -#endif - - /* These will be emitted every at the head of every buffer, unless * we get hardware contexts working. */