From: Brian Paul Date: Mon, 12 Mar 2012 00:31:32 +0000 (-0600) Subject: radeon/r200: remove ClearDepth() and ClearStencil() driver hooks X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=e0ed951e1361e54ffd8e9c56fbcc2027c0c4bd24;p=mesa.git radeon/r200: remove ClearDepth() and ClearStencil() driver hooks The computed stencil.clear and depth.clear values aren't used anywhere. Those fields have been removed too. Reviewed-by: Dave Airlie --- diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index 5677a9e7b8f..1c32571cbc1 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -354,22 +354,6 @@ static void r200DepthFunc( struct gl_context *ctx, GLenum func ) } } -static void r200ClearDepth( struct gl_context *ctx, GLclampd d ) -{ - r200ContextPtr rmesa = R200_CONTEXT(ctx); - GLuint format = (rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] & - R200_DEPTH_FORMAT_MASK); - - switch ( format ) { - case R200_DEPTH_FORMAT_16BIT_INT_Z: - rmesa->radeon.state.depth.clear = d * 0x0000ffff; - break; - case R200_DEPTH_FORMAT_24BIT_INT_Z: - rmesa->radeon.state.depth.clear = d * 0x00ffffff; - break; - } -} - static void r200DepthMask( struct gl_context *ctx, GLboolean flag ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); @@ -1547,16 +1531,6 @@ r200StencilOpSeparate( struct gl_context *ctx, GLenum face, GLenum fail, } } -static void r200ClearStencil( struct gl_context *ctx, GLint s ) -{ - r200ContextPtr rmesa = R200_CONTEXT(ctx); - - rmesa->radeon.state.stencil.clear = - ((GLuint) (ctx->Stencil.Clear & 0xff) | - (0xff << R200_STENCIL_MASK_SHIFT) | - ((ctx->Stencil.WriteMask[0] & 0xff) << R200_STENCIL_WRITEMASK_SHIFT)); -} - /* ============================================================= * Window position and viewport transformation @@ -2479,8 +2453,6 @@ void r200InitStateFuncs( radeonContextPtr radeon, struct dd_function_table *func functions->BlendEquationSeparate = r200BlendEquationSeparate; functions->BlendFuncSeparate = r200BlendFuncSeparate; functions->ClearColor = r200ClearColor; - functions->ClearDepth = r200ClearDepth; - functions->ClearStencil = r200ClearStencil; functions->ClipPlane = r200ClipPlane; functions->ColorMask = r200ColorMask; functions->CullFace = r200CullFace; diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c index bddecaf2c2d..138100926cf 100644 --- a/src/mesa/drivers/dri/r200/r200_state_init.c +++ b/src/mesa/drivers/dri/r200/r200_state_init.c @@ -622,18 +622,6 @@ void r200InitState( r200ContextPtr rmesa ) rmesa->radeon.state.color.clear = 0x00000000; - switch ( ctx->Visual.depthBits ) { - case 16: - rmesa->radeon.state.depth.clear = 0x0000ffff; - rmesa->radeon.state.stencil.clear = 0x00000000; - break; - case 24: - default: - rmesa->radeon.state.depth.clear = 0x00ffffff; - rmesa->radeon.state.stencil.clear = 0xffff0000; - break; - } - rmesa->radeon.Fallback = 0; rmesa->radeon.hw.max_state_size = 0; diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index 80ae2d1e380..fdffb1ec04e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -117,7 +117,6 @@ struct radeon_colorbuffer_state { }; struct radeon_depthbuffer_state { - GLuint clear; struct gl_renderbuffer *rb; }; @@ -130,10 +129,6 @@ struct radeon_scissor_state { drm_clip_rect_t *pClipRects; }; -struct radeon_stencilbuffer_state { - GLuint clear; /* rb3d_stencilrefmask value */ -}; - struct radeon_state_atom { struct radeon_state_atom *next, *prev; const char *name; /* for debug */ @@ -377,7 +372,6 @@ struct radeon_state { struct radeon_colorbuffer_state color; struct radeon_depthbuffer_state depth; struct radeon_scissor_state scissor; - struct radeon_stencilbuffer_state stencil; }; /** diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index a207940e526..dcec8138594 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -305,22 +305,6 @@ static void radeonDepthMask( struct gl_context *ctx, GLboolean flag ) } } -static void radeonClearDepth( struct gl_context *ctx, GLclampd d ) -{ - r100ContextPtr rmesa = R100_CONTEXT(ctx); - GLuint format = (rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] & - RADEON_DEPTH_FORMAT_MASK); - - switch ( format ) { - case RADEON_DEPTH_FORMAT_16BIT_INT_Z: - rmesa->radeon.state.depth.clear = d * 0x0000ffff; - break; - case RADEON_DEPTH_FORMAT_24BIT_INT_Z: - rmesa->radeon.state.depth.clear = d * 0x00ffffff; - break; - } -} - /* ============================================================= * Fog @@ -1346,15 +1330,6 @@ static void radeonStencilOpSeparate( struct gl_context *ctx, GLenum face, GLenum } } -static void radeonClearStencil( struct gl_context *ctx, GLint s ) -{ - r100ContextPtr rmesa = R100_CONTEXT(ctx); - - rmesa->radeon.state.stencil.clear = - ((GLuint) (ctx->Stencil.Clear & 0xff) | - (0xff << RADEON_STENCIL_MASK_SHIFT) | - ((ctx->Stencil.WriteMask[0] & 0xff) << RADEON_STENCIL_WRITEMASK_SHIFT)); -} /* ============================================================= @@ -2234,8 +2209,6 @@ void radeonInitStateFuncs( struct gl_context *ctx ) ctx->Driver.BlendEquationSeparate = radeonBlendEquationSeparate; ctx->Driver.BlendFuncSeparate = radeonBlendFuncSeparate; ctx->Driver.ClearColor = radeonClearColor; - ctx->Driver.ClearDepth = radeonClearDepth; - ctx->Driver.ClearStencil = radeonClearStencil; ctx->Driver.ClipPlane = radeonClipPlane; ctx->Driver.ColorMask = radeonColorMask; ctx->Driver.CullFace = radeonCullFace; diff --git a/src/mesa/drivers/dri/radeon/radeon_state_init.c b/src/mesa/drivers/dri/radeon/radeon_state_init.c index 151f4f5145a..1f445b27e3b 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state_init.c +++ b/src/mesa/drivers/dri/radeon/radeon_state_init.c @@ -508,19 +508,6 @@ void radeonInitState( r100ContextPtr rmesa ) rmesa->radeon.state.color.clear = 0x00000000; - switch ( ctx->Visual.depthBits ) { - case 16: - rmesa->radeon.state.depth.clear = 0x0000ffff; - rmesa->radeon.state.stencil.clear = 0x00000000; - break; - case 24: - rmesa->radeon.state.depth.clear = 0x00ffffff; - rmesa->radeon.state.stencil.clear = 0xffff0000; - break; - default: - break; - } - rmesa->radeon.Fallback = 0;