From: Dave Airlie Date: Mon, 14 Aug 2017 06:01:54 +0000 (+0100) Subject: radeonsi: initialise imported surface to 0. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=e0edfadec81516186b3bf64bcca48f5a7683dee2;p=mesa.git radeonsi: initialise imported surface to 0. For memobj imports we weren't setting the surface to 0, which meant sometimes we'd end up with tile_swizzle garbage, which would corrupt rendering. This seems to fix the image corruption on the imported memory objects in vrdashboard for me. Reviewed-by: Marek Olšák Signed-off-by: Dave Airlie --- diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c index 176896f86c1..deedfaff366 100644 --- a/src/gallium/drivers/radeon/r600_texture.c +++ b/src/gallium/drivers/radeon/r600_texture.c @@ -2913,7 +2913,7 @@ r600_texture_from_memobj(struct pipe_screen *screen, struct r600_common_screen *rscreen = (struct r600_common_screen*)screen; struct r600_memory_object *memobj = (struct r600_memory_object *)_memobj; struct r600_texture *rtex; - struct radeon_surf surface; + struct radeon_surf surface = {}; struct radeon_bo_metadata metadata = {}; enum radeon_surf_mode array_mode; bool is_scanout;