From: Brian Paul Date: Fri, 2 Oct 2009 15:55:07 +0000 (-0600) Subject: mesa: fix incorrect default texture binding in unbind_texobj_from_texunits() X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=e1bddd159f364fa04ddec22f568fbfeb775d3b47;p=mesa.git mesa: fix incorrect default texture binding in unbind_texobj_from_texunits() If we deleted a currently bound texture, we were always reverting the texture binding to the default 1D texture rather than the proper default texture. --- diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index d09c4392506..da55ac8697d 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -863,7 +863,7 @@ unbind_texobj_from_texunits(GLcontext *ctx, struct gl_texture_object *texObj) for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { if (texObj == unit->CurrentTex[tex]) { _mesa_reference_texobj(&unit->CurrentTex[tex], - ctx->Shared->DefaultTex[TEXTURE_1D_INDEX]); + ctx->Shared->DefaultTex[tex]); ASSERT(unit->CurrentTex[tex]); break; }