From: Marek Olšák Date: Fri, 13 Sep 2019 01:09:50 +0000 (-0400) Subject: nir: add shader_info::last_msaa_image X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=e26bd397a8fd818db3a72aef1d0e271fa24c3f7d;p=mesa.git nir: add shader_info::last_msaa_image for radeonsi Acked-by: Pierre-Eric Pelloux-Prayer --- diff --git a/src/compiler/nir/nir_gather_info.c b/src/compiler/nir/nir_gather_info.c index 3bf0d448356..9267db95b77 100644 --- a/src/compiler/nir/nir_gather_info.c +++ b/src/compiler/nir/nir_gather_info.c @@ -360,6 +360,7 @@ nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint) { shader->info.num_textures = 0; shader->info.num_images = 0; + shader->info.last_msaa_image = -1; nir_foreach_variable(var, &shader->uniforms) { /* Bindless textures and images don't use non-bindless slots. */ if (var->data.bindless) @@ -367,6 +368,11 @@ nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint) shader->info.num_textures += glsl_type_get_sampler_count(var->type); shader->info.num_images += glsl_type_get_image_count(var->type); + + /* Assuming image slots don't have holes (e.g. OpenGL) */ + if (glsl_type_is_image(var->type) && + glsl_get_sampler_dim(var->type) == GLSL_SAMPLER_DIM_MS) + shader->info.last_msaa_image = shader->info.num_images - 1; } shader->info.inputs_read = 0; diff --git a/src/compiler/shader_info.h b/src/compiler/shader_info.h index 740b75b756a..1de583e6010 100644 --- a/src/compiler/shader_info.h +++ b/src/compiler/shader_info.h @@ -105,6 +105,8 @@ typedef struct shader_info { unsigned num_ssbos; /* Number of images used by this shader */ unsigned num_images; + /* Index of the last MSAA image. */ + int last_msaa_image; /* Which inputs are actually read */ uint64_t inputs_read;