From: Brian Paul
-Mesa 6.5 has been released. This is a new development release.
+Mesa 6.5.1 has been released. This is a new development release.
+
+The MD5 checksums are:
+Mesa 6.5 has been released. This is a new development release.
+
The MD5 checksums are:
Mesa 6.4.2 has been released. This is primarily a bug-fix release.
The MD5 checksums are:
Mesa 6.4.1 has been released. This is a stable, bug-fix release.
The MD5 checksums are:
Mesa 6.4 has been released. This is a stable, bug-fix release.
The MD5 checksums are:
News
-March 31, 2006
+August 31, 2006
- New:
- - OpenGL Shading Language support through GL_ARB_shader_objects,
- GL_ARB_shading_language_100, GL_ARB_vertex_shader and
- GL_ARB_fragment_shader (done by Michal Krol)
- - GL_EXT_packed_depth_stencil extension
- - GL_EXT_timer_query extension
- - GL_EXT_framebuffer_blit extension
- - GL_ARB_half_float_pixel
- - GLX_MESA_copy_sub_buffer for DRI drivers (Dave Reveman)
- - reflect demo improved to support multiple windows
- - singlebuffer demo (shows no/little-flicker single-buffered rendering)
- - r200: enable GL_ARB_texture_env_crossbar, separate the texture
- sampling unit bits from the texture env combine enable bits
- - r200: add support for GL_ATI_fragment_shader
- - added fast XOR-mode line drawing optimization
- - radeon: add support for all 3 tmus, GL_ARB_texture_cube_map
- and GL_EXT_fog_coord
- - MESA_GLX_ALPHA_BITS env var for xlib driver
- - many DRI driver updates (including screen rotation support
- for the Intel DRI driver)
- Changes:
- - removed GL_HP_occlusion_test (use GL_ARB_occlusion_query instead)
- - removed GL_SGIX/SGIS_pixel_texture extensions
- Bug fixes:
- - fixed glxcontextmodes.c datatype problem (bug 5835)
- - fixed aix-gcc build/install bugs (bug 5874)
- - fixed some bugs in texture env program generation
- - glXCopyContext() didn't handle texture object bindings properly
- - glXCopyContext() didn't copy all lighting state
- - fixed FreeBSD config (Pedro Giffuni)
- - fixed some minor framebuffer object bugs
- - replaced dprintf() with _glu_printf() in GLU (bug 6244)
- - fixed a number of thread safety bugs/regressions
- - fixed a number of GLU tesselator bugs (John Shell, bug 6339)
- - paletted texturing was broken w/ floating point palettes (K. Schultz)
- - lots of assorted framebuffer object bug fixes
+TBD
+
+March 31, 2006
+
- New items:
- - added OSMesaColorClamp() function/feature
- - added wglGetExtensionStringARB() function
- Bug fixes:
- - fixed some problems when building on Windows
- - GLw header files weren't installed by installmesa script (bug 5396)
- - GL/glfbdev.h file was missing from tarballs
-
+Changes in version 6.4.2
- Bug fixes:
- - redefining a vertex program string didn't take effect in TNL module
- - fixed occasional segfault upon vertex/fragment parsing error
- - vertex program LIT instruction didn't handle 0^0=1 correctly
- - fragment program fog option didn't work with glDrawPixels, glBitmap
- - USE_MGL_NAMESPACE didn't work for x86-64
- - OSMesa demos were missing from previous release tarballs
- - fixed problem with float->ushort conversion in glClear (bug 4992)
- - popping of GL_EYE_PLANE texgen state was broken (bug 4996)
- - popping of GL_SPOT_DIRECTION light state was broken (bug 5005)
- - fixed occasional triangle color interpolation problem on VMS
- - work around invalid free() call (bug 5131)
- - fixed BSD X server compilation problem by including stdint.h
-
+Changes in version 6.4.1
- New:
- - Added a fast XOR line drawing function in Xlib driver
- - Added support for GL_ARB_texture_mirrored_repeat to savage
- driver (supported only on Savage4 hardware).
- Changes:
- - Mesa now packaged in three parts: Library, Demos and GLUT
- Bug fixes:
- - GLX_X_RENDERABLE token wasn't accepted by glXChooseFBConfig
- - Some files were present multiple times in the 6.3.2 tarballs
- - r200_vtxtmp_x86.S file was missing from 6.3.2 tarball (bug 4207)
- - glxgears_fbconfig demo didn't work (bug 4237)
- - fixed bug when bilinear sampling 2d textures with borders
- - glXCreatePbuffer() could segfault instead of returning 0 (bug 4235)
- - fixed undefined frexp and rand in X.org libGLcore.a (bug 4242)
- - fixed a few problems with proxy color tables (bug 4270)
- - fixed precision problem in Z clearing (bug 4395)
- - glBitmap, glDraw/CopyPixels mistakenly generated selection hits
- - fixed potential segfault caused by reading pixels outside
- of renderbuffer bounds
- - glGetTexLevelParameter didn't accept GL_TEXTURE_DEPTH_SIZE_ARB
- - fixed memory corruption bug involving software alpha buffers
- - glReadPixels clipped by window bounds was sometimes broken
- - glDraw/CopyPixels of stencil data ignored the stencil write mask
- - glReadPixels from a texture bound to a framebuffer object didn't work
- - glIsRender/FramebufferEXT weren't totally correct
- - fixed a number of point size attenuation/fade bugs
- - fixed glFogCoord bug 4729
- - GLX encoding for transpose matrix functions was broken
- - fixed broken fragment program KIL and SWZ instructions
-
+Changes in version 6.4
- New: - - The distribution now includes the DRI drivers and GLX code - Changes: - - Made the DRI "new" driver interface standard, remove old code - Bug fixes: - - GL_ARB_vertex/fragment_shader were mistakenly listed in the - extensions string - - negative relative addressing in vertex programs was broken - - update/fix SPARC assembly code for vertex transformation - - fixed memory leak when freeing GLX drawables/renderbuffers - - fixed display list memory leak - - the GL_PIXEL_MAP_I_TO_I table is now floating point, not integer - - wglGetProcAddress() didn't handle wgl-functions - - fixed glxext.h cross-compile issue (Colin Harrison) - - assorted DRI driver fixes -+Changes in version 6.3.1
The MD5 checksums are:
@@ -1226,6 +1133,6 @@ source code.