From: Ilia Mirkin Date: Tue, 29 Nov 2016 00:49:51 +0000 (-0500) Subject: anv: bump maxFramebufferLayers to 2048 X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=e2c669a56bedc25656600aef12a6174f6cc90315;p=mesa.git anv: bump maxFramebufferLayers to 2048 This matches maxImageArrayLayers, as well as the same setting in the GL frontend. Signed-off-by: Ilia Mirkin Reviewed-by: Jason Ekstrand Reviewed-by: Kenneth Graunke --- diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c index fcc27da1f83..d9ab1b153fd 100644 --- a/src/intel/vulkan/anv_device.c +++ b/src/intel/vulkan/anv_device.c @@ -589,7 +589,7 @@ void anv_GetPhysicalDeviceProperties( .subPixelInterpolationOffsetBits = 4, .maxFramebufferWidth = (1 << 14), .maxFramebufferHeight = (1 << 14), - .maxFramebufferLayers = (1 << 10), + .maxFramebufferLayers = (1 << 11), .framebufferColorSampleCounts = sample_counts, .framebufferDepthSampleCounts = sample_counts, .framebufferStencilSampleCounts = sample_counts,