From: Kristian Høgsberg Date: Tue, 12 Oct 2010 14:34:03 +0000 (-0400) Subject: Get rid of GL/internal/glcore.h X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=e3c1c5377c7fcd17085bfb22fbc1cf30646751ba;p=mesa.git Get rid of GL/internal/glcore.h __GLcontextModes is always only used as an implementation internal struct at this point and we shouldn't install glcore.h anymore. Anything that needs __GLcontextModes should just include the struct in its headers files directly. --- diff --git a/include/GL/internal/glcore.h b/include/GL/internal/glcore.h deleted file mode 100644 index 547b1113707..00000000000 --- a/include/GL/internal/glcore.h +++ /dev/null @@ -1,181 +0,0 @@ -#ifndef __gl_core_h_ -#define __gl_core_h_ - -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#if !defined(_WIN32_WCE) -#include -#endif - -#define GL_CORE_SGI 1 -#define GL_CORE_MESA 2 -#define GL_CORE_APPLE 4 -#define GL_CORE_WINDOWS 8 - -typedef struct __GLcontextRec __GLcontext; - -/* -** This file defines the interface between the GL core and the surrounding -** "operating system" that supports it (currently the GLX or WGL extensions). -** -** Members (data and function pointers) are documented as imported or -** exported according to how they are used by the core rendering functions. -** Imported members are initialized by the "operating system" and used by -** the core functions. Exported members are initialized by the core functions -** and used by the "operating system". -*/ - -/** - * Mode and limit information for a context. This information is - * kept around in the context so that values can be used during - * command execution, and for returning information about the - * context to the application. - * - * Instances of this structure are shared by the driver and the loader. To - * maintain binary compatability, new fields \b must be added only to the - * end of the structure. - * - * \sa _gl_context_modes_create - */ -typedef struct __GLcontextModesRec { - struct __GLcontextModesRec * next; - - GLboolean rgbMode; - GLboolean floatMode; - GLboolean colorIndexMode; - GLuint doubleBufferMode; - GLuint stereoMode; - - GLboolean haveAccumBuffer; - GLboolean haveDepthBuffer; - GLboolean haveStencilBuffer; - - GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */ - GLuint redMask, greenMask, blueMask, alphaMask; - GLint rgbBits; /* total bits for rgb */ - GLint indexBits; /* total bits for colorindex */ - - GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits; - GLint depthBits; - GLint stencilBits; - - GLint numAuxBuffers; - - GLint level; - - GLint pixmapMode; - - /* GLX */ - GLint visualID; - GLint visualType; /**< One of the GLX X visual types. (i.e., - * \c GLX_TRUE_COLOR, etc.) - */ - - /* EXT_visual_rating / GLX 1.2 */ - GLint visualRating; - - /* EXT_visual_info / GLX 1.2 */ - GLint transparentPixel; - /* colors are floats scaled to ints */ - GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha; - GLint transparentIndex; - - /* ARB_multisample / SGIS_multisample */ - GLint sampleBuffers; - GLint samples; - - /* SGIX_fbconfig / GLX 1.3 */ - GLint drawableType; - GLint renderType; - GLint xRenderable; - GLint fbconfigID; - - /* SGIX_pbuffer / GLX 1.3 */ - GLint maxPbufferWidth; - GLint maxPbufferHeight; - GLint maxPbufferPixels; - GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */ - GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */ - - /* SGIX_visual_select_group */ - GLint visualSelectGroup; - - /* OML_swap_method */ - GLint swapMethod; - - GLint screen; - - /* EXT_texture_from_pixmap */ - GLint bindToTextureRgb; - GLint bindToTextureRgba; - GLint bindToMipmapTexture; - GLint bindToTextureTargets; - GLint yInverted; -} __GLcontextModes; - -/* Several fields of __GLcontextModes can take these as values. Since - * GLX header files may not be available everywhere they need to be used, - * redefine them here. - */ -#define GLX_NONE 0x8000 -#define GLX_SLOW_CONFIG 0x8001 -#define GLX_TRUE_COLOR 0x8002 -#define GLX_DIRECT_COLOR 0x8003 -#define GLX_PSEUDO_COLOR 0x8004 -#define GLX_STATIC_COLOR 0x8005 -#define GLX_GRAY_SCALE 0x8006 -#define GLX_STATIC_GRAY 0x8007 -#define GLX_TRANSPARENT_RGB 0x8008 -#define GLX_TRANSPARENT_INDEX 0x8009 -#define GLX_NON_CONFORMANT_CONFIG 0x800D -#define GLX_SWAP_EXCHANGE_OML 0x8061 -#define GLX_SWAP_COPY_OML 0x8062 -#define GLX_SWAP_UNDEFINED_OML 0x8063 - -#define GLX_DONT_CARE 0xFFFFFFFF - -#define GLX_RGBA_BIT 0x00000001 -#define GLX_COLOR_INDEX_BIT 0x00000002 -#define GLX_WINDOW_BIT 0x00000001 -#define GLX_PIXMAP_BIT 0x00000002 -#define GLX_PBUFFER_BIT 0x00000004 - -#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 -#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1 -#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2 -#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3 -#define GLX_Y_INVERTED_EXT 0x20D4 - -#define GLX_TEXTURE_1D_BIT_EXT 0x00000001 -#define GLX_TEXTURE_2D_BIT_EXT 0x00000002 -#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004 - -#endif /* __gl_core_h_ */ diff --git a/src/gallium/state_trackers/egl/x11/glcore.h b/src/gallium/state_trackers/egl/x11/glcore.h new file mode 100644 index 00000000000..547b1113707 --- /dev/null +++ b/src/gallium/state_trackers/egl/x11/glcore.h @@ -0,0 +1,181 @@ +#ifndef __gl_core_h_ +#define __gl_core_h_ + +/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#if !defined(_WIN32_WCE) +#include +#endif + +#define GL_CORE_SGI 1 +#define GL_CORE_MESA 2 +#define GL_CORE_APPLE 4 +#define GL_CORE_WINDOWS 8 + +typedef struct __GLcontextRec __GLcontext; + +/* +** This file defines the interface between the GL core and the surrounding +** "operating system" that supports it (currently the GLX or WGL extensions). +** +** Members (data and function pointers) are documented as imported or +** exported according to how they are used by the core rendering functions. +** Imported members are initialized by the "operating system" and used by +** the core functions. Exported members are initialized by the core functions +** and used by the "operating system". +*/ + +/** + * Mode and limit information for a context. This information is + * kept around in the context so that values can be used during + * command execution, and for returning information about the + * context to the application. + * + * Instances of this structure are shared by the driver and the loader. To + * maintain binary compatability, new fields \b must be added only to the + * end of the structure. + * + * \sa _gl_context_modes_create + */ +typedef struct __GLcontextModesRec { + struct __GLcontextModesRec * next; + + GLboolean rgbMode; + GLboolean floatMode; + GLboolean colorIndexMode; + GLuint doubleBufferMode; + GLuint stereoMode; + + GLboolean haveAccumBuffer; + GLboolean haveDepthBuffer; + GLboolean haveStencilBuffer; + + GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */ + GLuint redMask, greenMask, blueMask, alphaMask; + GLint rgbBits; /* total bits for rgb */ + GLint indexBits; /* total bits for colorindex */ + + GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits; + GLint depthBits; + GLint stencilBits; + + GLint numAuxBuffers; + + GLint level; + + GLint pixmapMode; + + /* GLX */ + GLint visualID; + GLint visualType; /**< One of the GLX X visual types. (i.e., + * \c GLX_TRUE_COLOR, etc.) + */ + + /* EXT_visual_rating / GLX 1.2 */ + GLint visualRating; + + /* EXT_visual_info / GLX 1.2 */ + GLint transparentPixel; + /* colors are floats scaled to ints */ + GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha; + GLint transparentIndex; + + /* ARB_multisample / SGIS_multisample */ + GLint sampleBuffers; + GLint samples; + + /* SGIX_fbconfig / GLX 1.3 */ + GLint drawableType; + GLint renderType; + GLint xRenderable; + GLint fbconfigID; + + /* SGIX_pbuffer / GLX 1.3 */ + GLint maxPbufferWidth; + GLint maxPbufferHeight; + GLint maxPbufferPixels; + GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */ + GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */ + + /* SGIX_visual_select_group */ + GLint visualSelectGroup; + + /* OML_swap_method */ + GLint swapMethod; + + GLint screen; + + /* EXT_texture_from_pixmap */ + GLint bindToTextureRgb; + GLint bindToTextureRgba; + GLint bindToMipmapTexture; + GLint bindToTextureTargets; + GLint yInverted; +} __GLcontextModes; + +/* Several fields of __GLcontextModes can take these as values. Since + * GLX header files may not be available everywhere they need to be used, + * redefine them here. + */ +#define GLX_NONE 0x8000 +#define GLX_SLOW_CONFIG 0x8001 +#define GLX_TRUE_COLOR 0x8002 +#define GLX_DIRECT_COLOR 0x8003 +#define GLX_PSEUDO_COLOR 0x8004 +#define GLX_STATIC_COLOR 0x8005 +#define GLX_GRAY_SCALE 0x8006 +#define GLX_STATIC_GRAY 0x8007 +#define GLX_TRANSPARENT_RGB 0x8008 +#define GLX_TRANSPARENT_INDEX 0x8009 +#define GLX_NON_CONFORMANT_CONFIG 0x800D +#define GLX_SWAP_EXCHANGE_OML 0x8061 +#define GLX_SWAP_COPY_OML 0x8062 +#define GLX_SWAP_UNDEFINED_OML 0x8063 + +#define GLX_DONT_CARE 0xFFFFFFFF + +#define GLX_RGBA_BIT 0x00000001 +#define GLX_COLOR_INDEX_BIT 0x00000002 +#define GLX_WINDOW_BIT 0x00000001 +#define GLX_PIXMAP_BIT 0x00000002 +#define GLX_PBUFFER_BIT 0x00000004 + +#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 +#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1 +#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2 +#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3 +#define GLX_Y_INVERTED_EXT 0x20D4 + +#define GLX_TEXTURE_1D_BIT_EXT 0x00000001 +#define GLX_TEXTURE_2D_BIT_EXT 0x00000002 +#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004 + +#endif /* __gl_core_h_ */ diff --git a/src/gallium/state_trackers/egl/x11/glxinit.c b/src/gallium/state_trackers/egl/x11/glxinit.c index 57c6aaff864..df8370f8d7d 100644 --- a/src/gallium/state_trackers/egl/x11/glxinit.c +++ b/src/gallium/state_trackers/egl/x11/glxinit.c @@ -18,7 +18,7 @@ #include "GL/glxproto.h" #include "GL/glxtokens.h" #include "GL/gl.h" /* for GL types needed by __GLcontextModes */ -#include "GL/internal/glcore.h" /* for __GLcontextModes */ +#include "glcore.h" /* for __GLcontextModes */ #include "glxinit.h" diff --git a/src/gallium/state_trackers/egl/x11/x11_screen.h b/src/gallium/state_trackers/egl/x11/x11_screen.h index bc0ef69ec66..2e313e0148e 100644 --- a/src/gallium/state_trackers/egl/x11/x11_screen.h +++ b/src/gallium/state_trackers/egl/x11/x11_screen.h @@ -30,7 +30,7 @@ #include #include #include "GL/gl.h" /* for GL types needed by __GLcontextModes */ -#include "GL/internal/glcore.h" /* for __GLcontextModes */ +#include "glcore.h" /* for __GLcontextModes */ #include "pipe/p_compiler.h" #include "common/native.h" diff --git a/src/mesa/drivers/dri/common/dri_util.h b/src/mesa/drivers/dri/common/dri_util.h index 785beacd817..9fc797b6666 100644 --- a/src/mesa/drivers/dri/common/dri_util.h +++ b/src/mesa/drivers/dri/common/dri_util.h @@ -54,7 +54,6 @@ #include "xmlconfig.h" #include "main/glheader.h" #include "main/mtypes.h" -#include "GL/internal/glcore.h" #include "GL/internal/dri_interface.h" #define GLX_BAD_CONTEXT 5 diff --git a/src/mesa/drivers/dri/common/drisw_util.h b/src/mesa/drivers/dri/common/drisw_util.h index 9c3d01c99c0..2444f285737 100644 --- a/src/mesa/drivers/dri/common/drisw_util.h +++ b/src/mesa/drivers/dri/common/drisw_util.h @@ -39,7 +39,6 @@ #include "main/mtypes.h" #include -#include #include typedef struct _drmLock drmLock; diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 284c8b1d37b..0a527040d98 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -163,7 +163,7 @@ GLfloat _mesa_ubyte_to_float_color_tab[256]; * We have to finish any pending rendering. */ void -_mesa_notifySwapBuffers(__GLcontext *ctx) +_mesa_notifySwapBuffers(GLcontext *ctx) { if (MESA_VERBOSE & VERBOSE_SWAPBUFFERS) _mesa_debug(ctx, "SwapBuffers\n"); diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h index c61da62826f..b130bbb066f 100644 --- a/src/mesa/main/context.h +++ b/src/mesa/main/context.h @@ -157,7 +157,7 @@ extern void _mesa_init_get_hash(GLcontext *ctx); extern void -_mesa_notifySwapBuffers(__GLcontext *gc); +_mesa_notifySwapBuffers(GLcontext *gc); extern struct _glapi_table * diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h index 45f7b55ad2a..1fe8c99f0f5 100644 --- a/src/mesa/main/glheader.h +++ b/src/mesa/main/glheader.h @@ -52,7 +52,6 @@ #define GL_GLEXT_PROTOTYPES #include "GL/gl.h" #include "GL/glext.h" -#include "GL/internal/glcore.h" /** @@ -140,6 +139,41 @@ typedef void *GLeglImageOES; */ #define MESA_GEOMETRY_PROGRAM 0x8c26 - +/* Several fields of __GLcontextModes can take these as values. Since + * GLX header files may not be available everywhere they need to be used, + * redefine them here. + */ +#define GLX_NONE 0x8000 +#define GLX_SLOW_CONFIG 0x8001 +#define GLX_TRUE_COLOR 0x8002 +#define GLX_DIRECT_COLOR 0x8003 +#define GLX_PSEUDO_COLOR 0x8004 +#define GLX_STATIC_COLOR 0x8005 +#define GLX_GRAY_SCALE 0x8006 +#define GLX_STATIC_GRAY 0x8007 +#define GLX_TRANSPARENT_RGB 0x8008 +#define GLX_TRANSPARENT_INDEX 0x8009 +#define GLX_NON_CONFORMANT_CONFIG 0x800D +#define GLX_SWAP_EXCHANGE_OML 0x8061 +#define GLX_SWAP_COPY_OML 0x8062 +#define GLX_SWAP_UNDEFINED_OML 0x8063 + +#define GLX_DONT_CARE 0xFFFFFFFF + +#define GLX_RGBA_BIT 0x00000001 +#define GLX_COLOR_INDEX_BIT 0x00000002 +#define GLX_WINDOW_BIT 0x00000001 +#define GLX_PIXMAP_BIT 0x00000002 +#define GLX_PBUFFER_BIT 0x00000004 + +#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 +#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1 +#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2 +#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3 +#define GLX_Y_INVERTED_EXT 0x20D4 + +#define GLX_TEXTURE_1D_BIT_EXT 0x00000001 +#define GLX_TEXTURE_2D_BIT_EXT 0x00000002 +#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004 #endif /* GLHEADER_H */ diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h index 751f2065011..a56e0af9b5c 100644 --- a/src/mesa/main/imports.h +++ b/src/mesa/main/imports.h @@ -568,17 +568,19 @@ _mesa_str_checksum(const char *str); extern int _mesa_snprintf( char *str, size_t size, const char *fmt, ... ) PRINTFLIKE(3, 4); +struct __GLcontextRec; + extern void -_mesa_warning( __GLcontext *gc, const char *fmtString, ... ) PRINTFLIKE(2, 3); +_mesa_warning( struct __GLcontextRec *gc, const char *fmtString, ... ) PRINTFLIKE(2, 3); extern void -_mesa_problem( const __GLcontext *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3); +_mesa_problem( const struct __GLcontextRec *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3); extern void -_mesa_error( __GLcontext *ctx, GLenum error, const char *fmtString, ... ) PRINTFLIKE(3, 4); +_mesa_error( struct __GLcontextRec *ctx, GLenum error, const char *fmtString, ... ) PRINTFLIKE(3, 4); extern void -_mesa_debug( const __GLcontext *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3); +_mesa_debug( const struct __GLcontextRec *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3); #if defined(_MSC_VER) && !defined(snprintf) diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 4851f0460cc..f428922814d 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -549,6 +549,93 @@ struct gl_shine_tab GLuint refcount; }; +/** + * Mode and limit information for a context. This information is + * kept around in the context so that values can be used during + * command execution, and for returning information about the + * context to the application. + * + * Instances of this structure are shared by the driver and the loader. To + * maintain binary compatability, new fields \b must be added only to the + * end of the structure. + * + * \sa _gl_context_modes_create + */ +typedef struct __GLcontextModesRec { + struct __GLcontextModesRec * next; + + GLboolean rgbMode; + GLboolean floatMode; + GLboolean colorIndexMode; + GLuint doubleBufferMode; + GLuint stereoMode; + + GLboolean haveAccumBuffer; + GLboolean haveDepthBuffer; + GLboolean haveStencilBuffer; + + GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */ + GLuint redMask, greenMask, blueMask, alphaMask; + GLint rgbBits; /* total bits for rgb */ + GLint indexBits; /* total bits for colorindex */ + + GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits; + GLint depthBits; + GLint stencilBits; + + GLint numAuxBuffers; + + GLint level; + + GLint pixmapMode; + + /* GLX */ + GLint visualID; + GLint visualType; /**< One of the GLX X visual types. (i.e., + * \c GLX_TRUE_COLOR, etc.) + */ + + /* EXT_visual_rating / GLX 1.2 */ + GLint visualRating; + + /* EXT_visual_info / GLX 1.2 */ + GLint transparentPixel; + /* colors are floats scaled to ints */ + GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha; + GLint transparentIndex; + + /* ARB_multisample / SGIS_multisample */ + GLint sampleBuffers; + GLint samples; + + /* SGIX_fbconfig / GLX 1.3 */ + GLint drawableType; + GLint renderType; + GLint xRenderable; + GLint fbconfigID; + + /* SGIX_pbuffer / GLX 1.3 */ + GLint maxPbufferWidth; + GLint maxPbufferHeight; + GLint maxPbufferPixels; + GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */ + GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */ + + /* SGIX_visual_select_group */ + GLint visualSelectGroup; + + /* OML_swap_method */ + GLint swapMethod; + + GLint screen; + + /* EXT_texture_from_pixmap */ + GLint bindToTextureRgb; + GLint bindToTextureRgba; + GLint bindToMipmapTexture; + GLint bindToTextureTargets; + GLint yInverted; +} __GLcontextModes; /** * Light source state.