From: Brian Paul
- indent -br -i3 -npcs infile.c -o outfile.c + indent -br -i3 -npcs --no-tabs infile.c -o outfile.c@@ -145,7 +145,7 @@ DEMO_NAME are correct.
-Update the docs/news.html file and docs/contents.html files. +Update the docs/news.html file and docs/download.html files.
diff --git a/docs/download.html b/docs/download.html index b61c98df001..19d014f375c 100644 --- a/docs/download.html +++ b/docs/download.html @@ -9,11 +9,11 @@
-Last development release: 6.3.2 +Last development release: 6.5
-Last stable release: 6.2.1 +Last stable release: 6.4.2
diff --git a/docs/news.html b/docs/news.html index b55ca5ccfe6..e06cd1c02d6 100644 --- a/docs/news.html +++ b/docs/news.html @@ -11,6 +11,56 @@
+Mesa 6.5 has been released. This is a new development release. +
++ New: + - OpenGL Shading Language support through GL_ARB_shader_objects, + GL_ARB_shading_language_100, GL_ARB_vertex_shader and + GL_ARB_fragment_shader (done by Michal Krol) + - GL_EXT_packed_depth_stencil extension + - GL_EXT_timer_query extension + - GL_EXT_framebuffer_blit extension + - GL_ARB_half_float_pixel + - GLX_MESA_copy_sub_buffer for DRI drivers (Dave Reveman) + - reflect demo improved to support multiple windows + - singlebuffer demo (shows no/little-flicker single-buffered rendering) + - r200: enable GL_ARB_texture_env_crossbar, separate the texture + sampling unit bits from the texture env combine enable bits + - r200: add support for GL_ATI_fragment_shader + - added fast XOR-mode line drawing optimization + - radeon: add support for all 3 tmus, GL_ARB_texture_cube_map + and GL_EXT_fog_coord + - MESA_GLX_ALPHA_BITS env var for xlib driver + - many DRI driver updates (including screen rotation support + for the Intel DRI driver) + Changes: + - removed GL_HP_occlusion_test (use GL_ARB_occlusion_query instead) + - removed GL_SGIX/SGIS_pixel_texture extensions + Bug fixes: + - fixed glxcontextmodes.c datatype problem (bug 5835) + - fixed aix-gcc build/install bugs (bug 5874) + - fixed some bugs in texture env program generation + - glXCopyContext() didn't handle texture object bindings properly + - glXCopyContext() didn't copy all lighting state + - fixed FreeBSD config (Pedro Giffuni) + - fixed some minor framebuffer object bugs + - replaced dprintf() with _glu_printf() in GLU (bug 6244) + - fixed a number of thread safety bugs/regressions + - fixed a number of GLU tesselator bugs (John Shell, bug 6339) + - paletted texturing was broken w/ floating point palettes (K. Schultz) + - lots of assorted framebuffer object bug fixes ++
+The MD5 checksums are: +
++TBD ++ +
Mesa 6.4.2 has been released. This is primarily a bug-fix release. @@ -1168,6 +1218,6 @@ source code.