From: Andreas Fänger Date: Wed, 10 Aug 2011 08:07:29 +0000 (+0000) Subject: swrast: initial multi-threaded span rendering X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=e411cd7b0a54d2f9b9f4cda4918aa7742ed5c2a6;p=mesa.git swrast: initial multi-threaded span rendering Optional parallel rendering of spans using OpenMP. Initial implementation for aa triangles. A new option for scons is also provided to activate the openmp support (off by default). Signed-off-by: Brian Paul --- diff --git a/common.py b/common.py index 8657030ea3f..cfee1b5dc2e 100644 --- a/common.py +++ b/common.py @@ -88,6 +88,7 @@ def AddOptions(opts): opts.Add('toolchain', 'compiler toolchain', default_toolchain) opts.Add(BoolOption('gles', 'EXPERIMENTAL: enable OpenGL ES support', 'no')) opts.Add(BoolOption('llvm', 'use LLVM', default_llvm)) + opts.Add(BoolOption('openmp', 'EXPERIMENTAL: compile with openmp (swrast)', 'no')) opts.Add(BoolOption('debug', 'DEPRECATED: debug build', 'yes')) opts.Add(BoolOption('profile', 'DEPRECATED: profile build', 'no')) opts.Add(BoolOption('quiet', 'DEPRECATED: profile build', 'yes')) diff --git a/scons/gallium.py b/scons/gallium.py index 8cd3bc7f6e0..7135251d7a3 100755 --- a/scons/gallium.py +++ b/scons/gallium.py @@ -596,6 +596,18 @@ def generate(env): libs += ['m', 'pthread', 'dl'] env.Append(LIBS = libs) + # OpenMP + if env['openmp']: + if env['msvc']: + env.Append(CCFLAGS = ['/openmp']) + # When building openmp release VS2008 link.exe crashes with LNK1103 error. + # Workaround: overwrite PDB flags with empty value as it isn't required anyways + if env['build'] == 'release': + env['PDB'] = '' + if env['gcc']: + env.Append(CCFLAGS = ['-fopenmp']) + env.Append(LIBS = ['gomp']) + # Load tools env.Tool('lex') env.Tool('yacc') diff --git a/src/mesa/swrast/s_aatritemp.h b/src/mesa/swrast/s_aatritemp.h index 91d4f7a10ab..77b3ae6ec7a 100644 --- a/src/mesa/swrast/s_aatritemp.h +++ b/src/mesa/swrast/s_aatritemp.h @@ -181,13 +181,20 @@ const GLfloat *pMax = vMax->attrib[FRAG_ATTRIB_WPOS]; const GLfloat dxdy = majDx / majDy; const GLfloat xAdj = dxdy < 0.0F ? -dxdy : 0.0F; - GLfloat x = pMin[0] - (yMin - iyMin) * dxdy; GLint iy; - for (iy = iyMin; iy < iyMax; iy++, x += dxdy) { +#ifdef _OPENMP +#pragma omp parallel for schedule(dynamic) private(iy) firstprivate(span) +#endif + for (iy = iyMin; iy < iyMax; iy++) { + GLfloat x = pMin[0] - (yMin - iy) * dxdy; GLint ix, startX = (GLint) (x - xAdj); GLuint count; GLfloat coverage = 0.0F; +#ifdef _OPENMP + /* each thread needs to use a different (global) SpanArrays variable */ + span.array = SWRAST_CONTEXT(ctx)->SpanArrays + omp_get_thread_num(); +#endif /* skip over fragments with zero coverage */ while (startX < MAX_WIDTH) { coverage = compute_coveragef(pMin, pMid, pMax, startX, iy); @@ -228,13 +235,12 @@ coverage = compute_coveragef(pMin, pMid, pMax, ix, iy); } - if (ix <= startX) - continue; - - span.x = startX; - span.y = iy; - span.end = (GLuint) ix - (GLuint) startX; - _swrast_write_rgba_span(ctx, &span); + if (ix > startX) { + span.x = startX; + span.y = iy; + span.end = (GLuint) ix - (GLuint) startX; + _swrast_write_rgba_span(ctx, &span); + } } } else { @@ -244,13 +250,20 @@ const GLfloat *pMax = vMax->attrib[FRAG_ATTRIB_WPOS]; const GLfloat dxdy = majDx / majDy; const GLfloat xAdj = dxdy > 0 ? dxdy : 0.0F; - GLfloat x = pMin[0] - (yMin - iyMin) * dxdy; GLint iy; - for (iy = iyMin; iy < iyMax; iy++, x += dxdy) { +#ifdef _OPENMP +#pragma omp parallel for schedule(dynamic) private(iy) firstprivate(span) +#endif + for (iy = iyMin; iy < iyMax; iy++) { + GLfloat x = pMin[0] - (yMin - iy) * dxdy; GLint ix, left, startX = (GLint) (x + xAdj); GLuint count, n; GLfloat coverage = 0.0F; +#ifdef _OPENMP + /* each thread needs to use a different (global) SpanArrays variable */ + span.array = SWRAST_CONTEXT(ctx)->SpanArrays + omp_get_thread_num(); +#endif /* make sure we're not past the window edge */ if (startX >= ctx->DrawBuffer->_Xmax) { startX = ctx->DrawBuffer->_Xmax - 1; @@ -296,31 +309,30 @@ ATTRIB_LOOP_END #endif - if (startX <= ix) - continue; - - n = (GLuint) startX - (GLuint) ix; + if (startX > ix) { + n = (GLuint) startX - (GLuint) ix; - left = ix + 1; + left = ix + 1; - /* shift all values to the left */ - /* XXX this is temporary */ - { - SWspanarrays *array = span.array; - GLint j; - for (j = 0; j < (GLint) n; j++) { - array->coverage[j] = array->coverage[j + left]; - COPY_CHAN4(array->rgba[j], array->rgba[j + left]); + /* shift all values to the left */ + /* XXX this is temporary */ + { + SWspanarrays *array = span.array; + GLint j; + for (j = 0; j < (GLint) n; j++) { + array->coverage[j] = array->coverage[j + left]; + COPY_CHAN4(array->rgba[j], array->rgba[j + left]); #ifdef DO_Z - array->z[j] = array->z[j + left]; + array->z[j] = array->z[j + left]; #endif + } } - } - span.x = left; - span.y = iy; - span.end = n; - _swrast_write_rgba_span(ctx, &span); + span.x = left; + span.y = iy; + span.end = n; + _swrast_write_rgba_span(ctx, &span); + } } } } diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index def1531d7ff..4434f11b990 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -772,6 +772,11 @@ _swrast_CreateContext( struct gl_context *ctx ) { GLuint i; SWcontext *swrast = (SWcontext *)CALLOC(sizeof(SWcontext)); +#ifdef _OPENMP + const GLint maxThreads = omp_get_max_threads(); +#else + const GLint maxThreads = 1; +#endif if (SWRAST_DEBUG) { _mesa_debug(ctx, "_swrast_CreateContext\n"); @@ -806,19 +811,25 @@ _swrast_CreateContext( struct gl_context *ctx ) for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) swrast->TextureSample[i] = NULL; - swrast->SpanArrays = MALLOC_STRUCT(sw_span_arrays); + /* SpanArrays is global and shared by all SWspan instances. However, when + * using multiple threads, it is necessary to have one SpanArrays instance + * per thread. + */ + swrast->SpanArrays = (SWspanarrays *) MALLOC(maxThreads * sizeof(SWspanarrays)); if (!swrast->SpanArrays) { FREE(swrast); return GL_FALSE; } - swrast->SpanArrays->ChanType = CHAN_TYPE; + for(i = 0; i < maxThreads; i++) { + swrast->SpanArrays[i].ChanType = CHAN_TYPE; #if CHAN_TYPE == GL_UNSIGNED_BYTE - swrast->SpanArrays->rgba = swrast->SpanArrays->rgba8; + swrast->SpanArrays[i].rgba = swrast->SpanArrays[i].rgba8; #elif CHAN_TYPE == GL_UNSIGNED_SHORT - swrast->SpanArrays->rgba = swrast->SpanArrays->rgba16; + swrast->SpanArrays[i].rgba = swrast->SpanArrays[i].rgba16; #else - swrast->SpanArrays->rgba = swrast->SpanArrays->attribs[FRAG_ATTRIB_COL0]; + swrast->SpanArrays[i].rgba = swrast->SpanArrays[i].attribs[FRAG_ATTRIB_COL0]; #endif + } /* init point span buffer */ swrast->PointSpan.primitive = GL_POINT; @@ -826,7 +837,10 @@ _swrast_CreateContext( struct gl_context *ctx ) swrast->PointSpan.facing = 0; swrast->PointSpan.array = swrast->SpanArrays; - swrast->TexelBuffer = (GLfloat *) MALLOC(ctx->Const.MaxTextureImageUnits * + /* TexelBuffer is also global and normally shared by all SWspan instances; + * when running with multiple threads, create one per thread. + */ + swrast->TexelBuffer = (GLfloat *) MALLOC(ctx->Const.MaxTextureImageUnits * maxThreads * MAX_WIDTH * 4 * sizeof(GLfloat)); if (!swrast->TexelBuffer) { FREE(swrast->SpanArrays); diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c index 086ed0b33d7..80b9dff3cc2 100644 --- a/src/mesa/swrast/s_texcombine.c +++ b/src/mesa/swrast/s_texcombine.c @@ -48,7 +48,11 @@ typedef float (*float4_array)[4]; static INLINE float4_array get_texel_array(SWcontext *swrast, GLuint unit) { +#ifdef _OPENMP + return (float4_array) (swrast->TexelBuffer + unit * MAX_WIDTH * 4 * omp_get_num_threads() + (MAX_WIDTH * 4 * omp_get_thread_num())); +#else return (float4_array) (swrast->TexelBuffer + unit * MAX_WIDTH * 4); +#endif } diff --git a/src/mesa/tnl/t_pipeline.c b/src/mesa/tnl/t_pipeline.c index 18f095f0d4b..881d5d5f535 100644 --- a/src/mesa/tnl/t_pipeline.c +++ b/src/mesa/tnl/t_pipeline.c @@ -146,7 +146,17 @@ void _tnl_run_pipeline( struct gl_context *ctx ) _tnl_notify_pipeline_output_change( ctx ); } +#ifndef _OPENMP + /* Don't adjust FPU precision mode in case multiple threads are to be used. + * This would require that the additional threads also changed the FPU mode + * which is quite a mess as this had to be done in all parallelized sections; + * otherwise the master thread and all other threads are running in different + * modes, producing inconsistent results. + * Note that all x64 implementations don't define/use START_FAST_MATH, so + * this is "hack" is only used in i386 mode + */ START_FAST_MATH(__tmp); +#endif for (i = 0; i < tnl->pipeline.nr_stages ; i++) { struct tnl_pipeline_stage *s = &tnl->pipeline.stages[i]; @@ -154,7 +164,9 @@ void _tnl_run_pipeline( struct gl_context *ctx ) break; } +#ifndef _OPENMP END_FAST_MATH(__tmp); +#endif }