From: Brian Paul Date: Thu, 10 May 2018 15:24:20 +0000 (-0600) Subject: mesa: revert GL_[SECONDARY_]COLOR_ARRAY_SIZE glGet type to TYPE_INT X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=e4211b36bba4acde3e56ce1e22b12759e820a241;p=mesa.git mesa: revert GL_[SECONDARY_]COLOR_ARRAY_SIZE glGet type to TYPE_INT Since size can be 3, 4 or GL_BGRA we need to keep these glGet types as TYPE_INT, not TYPE_UBYTE. Fixes: d07466fe18522 ("mesa: fix glGetInteger/Float/etc queries for vertex arrays attribs") Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106462 cc: mesa-stable@lists.freedesktop.org Reviewed-by: Mathias Fröhlich --- diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py index bb7d23aa10a..a97b948a791 100644 --- a/src/mesa/main/get_hash_params.py +++ b/src/mesa/main/get_hash_params.py @@ -219,7 +219,7 @@ descriptor=[ [ "NORMAL_ARRAY_TYPE", "ARRAY_ENUM16(VertexAttrib[VERT_ATTRIB_NORMAL].Type), NO_EXTRA" ], [ "NORMAL_ARRAY_STRIDE", "ARRAY_SHORT(VertexAttrib[VERT_ATTRIB_NORMAL].Stride), NO_EXTRA" ], [ "COLOR_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR0].Enabled), NO_EXTRA" ], - [ "COLOR_ARRAY_SIZE", "LOC_CUSTOM, TYPE_UBYTE, 0, NO_EXTRA" ], + [ "COLOR_ARRAY_SIZE", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ], [ "COLOR_ARRAY_TYPE", "ARRAY_ENUM16(VertexAttrib[VERT_ATTRIB_COLOR0].Type), NO_EXTRA" ], [ "COLOR_ARRAY_STRIDE", "ARRAY_SHORT(VertexAttrib[VERT_ATTRIB_COLOR0].Stride), NO_EXTRA" ], [ "TEXTURE_COORD_ARRAY", "LOC_CUSTOM, TYPE_BOOLEAN, offsetof(struct gl_array_attributes, Enabled), NO_EXTRA" ], @@ -825,7 +825,7 @@ descriptor=[ [ "SECONDARY_COLOR_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR1].Enabled), NO_EXTRA" ], [ "SECONDARY_COLOR_ARRAY_TYPE", "ARRAY_ENUM16(VertexAttrib[VERT_ATTRIB_COLOR1].Type), NO_EXTRA" ], [ "SECONDARY_COLOR_ARRAY_STRIDE", "ARRAY_SHORT(VertexAttrib[VERT_ATTRIB_COLOR1].Stride), NO_EXTRA" ], - [ "SECONDARY_COLOR_ARRAY_SIZE", "LOC_CUSTOM, TYPE_UBYTE, 0, NO_EXTRA" ], + [ "SECONDARY_COLOR_ARRAY_SIZE", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ], # GL_EXT_fog_coord [ "CURRENT_FOG_COORDINATE", "CONTEXT_FLOAT(Current.Attrib[VERT_ATTRIB_FOG][0]), extra_flush_current" ],