From: Tim Rowley Date: Tue, 10 Oct 2017 16:08:29 +0000 (-0500) Subject: swr: simd16 shaders work in progress X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=e4848053528ee108755652acc9763f904677bfd3;p=mesa.git swr: simd16 shaders work in progress Start building vertex shaders as simd16. Disabled by default, set USE_SIMD16_SHADERS in knobs.h to experiment. Reviewed-by: Bruce Cherniak --- diff --git a/src/gallium/drivers/swr/swr_screen.cpp b/src/gallium/drivers/swr/swr_screen.cpp index 639b18f930f..46b3a003c63 100644 --- a/src/gallium/drivers/swr/swr_screen.cpp +++ b/src/gallium/drivers/swr/swr_screen.cpp @@ -1058,6 +1058,9 @@ swr_destroy_screen(struct pipe_screen *p_screen) swr_fence_reference(p_screen, &screen->flush_fence, NULL); JitDestroyContext(screen->hJitMgr); +#if USE_SIMD16_SHADERS + JitDestroyContext(screen->hJitMgr16); +#endif if (winsys->destroy) winsys->destroy(winsys); @@ -1141,6 +1144,9 @@ swr_create_screen_internal(struct sw_winsys *winsys) // Pass in "" for architecture for run-time determination screen->hJitMgr = JitCreateContext(KNOB_SIMD_WIDTH, "", "swr"); +#if USE_SIMD16_SHADERS + screen->hJitMgr16 = JitCreateContext(16, "", "swr"); +#endif swr_fence_init(&screen->base); diff --git a/src/gallium/drivers/swr/swr_screen.h b/src/gallium/drivers/swr/swr_screen.h index a11ea9f41de..1c4e3315836 100644 --- a/src/gallium/drivers/swr/swr_screen.h +++ b/src/gallium/drivers/swr/swr_screen.h @@ -49,6 +49,9 @@ struct swr_screen { uint32_t client_copy_limit; HANDLE hJitMgr; +#if USE_SIMD16_SHADERS + HANDLE hJitMgr16; +#endif PFNSwrGetInterface pfnSwrGetInterface; }; diff --git a/src/gallium/drivers/swr/swr_shader.cpp b/src/gallium/drivers/swr/swr_shader.cpp index 510bc0e457c..732e08dae7b 100644 --- a/src/gallium/drivers/swr/swr_shader.cpp +++ b/src/gallium/drivers/swr/swr_shader.cpp @@ -693,7 +693,7 @@ swr_compile_gs(struct swr_context *ctx, swr_jit_gs_key &key) void BuilderSWR::WriteVS(Value *pVal, Value *pVsContext, Value *pVtxOutput, unsigned slot, unsigned channel) { -#if USE_SIMD16_FRONTEND +#if USE_SIMD16_FRONTEND && !USE_SIMD16_SHADERS // interleave the simdvertex components into the dest simd16vertex // slot16offset = slot8offset * 2 // comp16offset = comp8offset * 2 + alternateOffset @@ -756,6 +756,9 @@ BuilderSWR::CompileVS(struct swr_context *ctx, swr_jit_vs_key &key) const_sizes_ptr->setName("num_vs_constants"); Value *vtxInput = LOAD(pVsCtx, {0, SWR_VS_CONTEXT_pVin}); +#if USE_SIMD16_SHADERS + vtxInput = BITCAST(vtxInput, PointerType::get(Gen_simd16vertex(JM()), 0)); +#endif for (uint32_t attrib = 0; attrib < PIPE_MAX_SHADER_INPUTS; attrib++) { const unsigned mask = swr_vs->info.base.input_usage_mask[attrib]; @@ -777,7 +780,7 @@ BuilderSWR::CompileVS(struct swr_context *ctx, swr_jit_vs_key &key) lp_build_tgsi_soa(gallivm, swr_vs->pipe.tokens, - lp_type_float_vec(32, 32 * 8), + lp_type_float_vec(32, 32 * mVWidth), NULL, // mask wrap(consts_ptr), wrap(const_sizes_ptr), @@ -795,6 +798,9 @@ BuilderSWR::CompileVS(struct swr_context *ctx, swr_jit_vs_key &key) IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder))); Value *vtxOutput = LOAD(pVsCtx, {0, SWR_VS_CONTEXT_pVout}); +#if USE_SIMD16_SHADERS + vtxOutput = BITCAST(vtxOutput, PointerType::get(Gen_simd16vertex(JM()), 0)); +#endif for (uint32_t channel = 0; channel < TGSI_NUM_CHANNELS; channel++) { for (uint32_t attrib = 0; attrib < PIPE_MAX_SHADER_OUTPUTS; attrib++) { @@ -905,7 +911,11 @@ swr_compile_vs(struct swr_context *ctx, swr_jit_vs_key &key) return NULL; BuilderSWR builder( +#if USE_SIMD16_SHADERS + reinterpret_cast(swr_screen(ctx->pipe.screen)->hJitMgr16), +#else reinterpret_cast(swr_screen(ctx->pipe.screen)->hJitMgr), +#endif "VS"); PFN_VERTEX_FUNC func = builder.CompileVS(ctx, key);