From: Eric Anholt Date: Wed, 11 Jul 2018 18:11:34 +0000 (-0700) Subject: v3d: Fix stride of 1D_ARRAY mappings. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=e48c615292aa30281dce7c49c232ad7ccfeeaaf2;p=mesa.git v3d: Fix stride of 1D_ARRAY mappings. All of our other texture arrays will be tiled, but 1D is an array of raster mappings and we had the wrong value plugged in here. Fixes piglit getteximage-targets 1D_ARRAY --- diff --git a/src/gallium/drivers/v3d/v3d_resource.c b/src/gallium/drivers/v3d/v3d_resource.c index cd49c1af52b..74d49b4d810 100644 --- a/src/gallium/drivers/v3d/v3d_resource.c +++ b/src/gallium/drivers/v3d/v3d_resource.c @@ -281,7 +281,7 @@ v3d_resource_transfer_map(struct pipe_context *pctx, return trans->map; } else { ptrans->stride = slice->stride; - ptrans->layer_stride = ptrans->stride; + ptrans->layer_stride = rsc->cube_map_stride; return buf + slice->offset + ptrans->box.y * ptrans->stride +