From: Marek Olšák Date: Tue, 8 Oct 2019 02:47:23 +0000 (-0400) Subject: st/mesa: use nir_shader_compiler_options::lower_to_scalar X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=e4f7d2576ea02582b1a21f6d1f8acc3b27dda27a;p=mesa.git st/mesa: use nir_shader_compiler_options::lower_to_scalar Reviewed-by: Timothy Arceri Reviewed-by: Christian Gmeiner Reviewed-by: Kenneth Graunke --- diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp b/src/mesa/state_tracker/st_glsl_to_nir.cpp index 6472550e134..22175799cf3 100644 --- a/src/mesa/state_tracker/st_glsl_to_nir.cpp +++ b/src/mesa/state_tracker/st_glsl_to_nir.cpp @@ -233,7 +233,7 @@ st_nir_assign_uniform_locations(struct gl_context *ctx, } void -st_nir_opts(nir_shader *nir, bool scalar) +st_nir_opts(nir_shader *nir) { bool progress; unsigned lower_flrp = @@ -259,7 +259,7 @@ st_nir_opts(nir_shader *nir, bool scalar) NIR_PASS(progress, nir, nir_opt_copy_prop_vars); NIR_PASS(progress, nir, nir_opt_dead_write_vars); - if (scalar) { + if (nir->options->lower_to_scalar) { NIR_PASS_V(nir, nir_lower_alu_to_scalar, NULL, NULL); NIR_PASS_V(nir, nir_lower_phis_to_scalar); } @@ -334,9 +334,6 @@ st_nir_preprocess(struct st_context *st, struct gl_program *prog, { const nir_shader_compiler_options *options = st->ctx->Const.ShaderCompilerOptions[prog->info.stage].NirOptions; - enum pipe_shader_type type = pipe_shader_type_from_mesa(stage); - struct pipe_screen *screen = st->pipe->screen; - bool is_scalar = screen->get_shader_param(screen, type, PIPE_SHADER_CAP_SCALAR_ISA); assert(options); bool lower_64bit = options->lower_int64_options || options->lower_doubles_options; @@ -383,13 +380,13 @@ st_nir_preprocess(struct st_context *st, struct gl_program *prog, NIR_PASS_V(nir, nir_split_var_copies); NIR_PASS_V(nir, nir_lower_var_copies); - if (is_scalar) { + if (options->lower_to_scalar) { NIR_PASS_V(nir, nir_lower_alu_to_scalar, NULL, NULL); } /* before buffers and vars_to_ssa */ NIR_PASS_V(nir, gl_nir_lower_bindless_images); - st_nir_opts(nir, is_scalar); + st_nir_opts(nir); /* TODO: Change GLSL to not lower shared memory. */ if (prog->nir->info.stage == MESA_SHADER_COMPUTE && @@ -416,7 +413,7 @@ st_nir_preprocess(struct st_context *st, struct gl_program *prog, } if (lowered_64bit_ops) - st_nir_opts(nir, is_scalar); + st_nir_opts(nir); } } @@ -564,20 +561,20 @@ st_nir_vectorize_io(nir_shader *producer, nir_shader *consumer) } static void -st_nir_link_shaders(nir_shader **producer, nir_shader **consumer, bool scalar) +st_nir_link_shaders(nir_shader **producer, nir_shader **consumer) { - if (scalar) { + if ((*producer)->options->lower_to_scalar) { NIR_PASS_V(*producer, nir_lower_io_to_scalar_early, nir_var_shader_out); NIR_PASS_V(*consumer, nir_lower_io_to_scalar_early, nir_var_shader_in); } nir_lower_io_arrays_to_elements(*producer, *consumer); - st_nir_opts(*producer, scalar); - st_nir_opts(*consumer, scalar); + st_nir_opts(*producer); + st_nir_opts(*consumer); if (nir_link_opt_varyings(*producer, *consumer)) - st_nir_opts(*consumer, scalar); + st_nir_opts(*consumer); NIR_PASS_V(*producer, nir_remove_dead_variables, nir_var_shader_out); NIR_PASS_V(*consumer, nir_remove_dead_variables, nir_var_shader_in); @@ -586,8 +583,8 @@ st_nir_link_shaders(nir_shader **producer, nir_shader **consumer, bool scalar) NIR_PASS_V(*producer, nir_lower_global_vars_to_local); NIR_PASS_V(*consumer, nir_lower_global_vars_to_local); - st_nir_opts(*producer, scalar); - st_nir_opts(*consumer, scalar); + st_nir_opts(*producer); + st_nir_opts(*consumer); /* Optimizations can cause varyings to become unused. * nir_compact_varyings() depends on all dead varyings being removed so @@ -661,7 +658,6 @@ st_link_nir(struct gl_context *ctx, { struct st_context *st = st_context(ctx); struct pipe_screen *screen = st->pipe->screen; - bool is_scalar[MESA_SHADER_STAGES]; unsigned last_stage = 0; for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) { @@ -669,20 +665,14 @@ st_link_nir(struct gl_context *ctx, if (shader == NULL) continue; - /* Determine scalar property of each shader stage */ - enum pipe_shader_type type = pipe_shader_type_from_mesa(shader->Stage); - is_scalar[i] = screen->get_shader_param(screen, type, - PIPE_SHADER_CAP_SCALAR_ISA); - + const nir_shader_compiler_options *options = + st->ctx->Const.ShaderCompilerOptions[shader->Stage].NirOptions; struct gl_program *prog = shader->Program; _mesa_copy_linked_program_data(shader_program, shader); assert(!prog->nir); if (shader_program->data->spirv) { - const nir_shader_compiler_options *options = - st->ctx->Const.ShaderCompilerOptions[shader->Stage].NirOptions; - prog->Parameters = _mesa_new_parameter_list(); /* Parameters will be filled during NIR linking. */ @@ -711,10 +701,6 @@ st_link_nir(struct gl_context *ctx, prog->ExternalSamplersUsed = gl_external_samplers(prog); _mesa_update_shader_textures_used(shader_program, prog); - const nir_shader_compiler_options *options = - st->ctx->Const.ShaderCompilerOptions[prog->info.stage].NirOptions; - assert(options); - prog->nir = glsl_to_nir(st->ctx, shader_program, shader->Stage, options); set_st_program(prog, shader_program, prog->nir); st_nir_preprocess(st, prog, shader_program, shader->Stage); @@ -722,7 +708,7 @@ st_link_nir(struct gl_context *ctx, last_stage = i; - if (is_scalar[i]) { + if (options->lower_to_scalar) { NIR_PASS_V(shader->Program->nir, nir_lower_load_const_to_scalar); } } @@ -764,8 +750,7 @@ st_link_nir(struct gl_context *ctx, continue; st_nir_link_shaders(&shader->Program->nir, - &shader_program->_LinkedShaders[next]->Program->nir, - is_scalar[i]); + &shader_program->_LinkedShaders[next]->Program->nir); next = i; } diff --git a/src/mesa/state_tracker/st_nir.h b/src/mesa/state_tracker/st_nir.h index 94eae84402e..a46422413d9 100644 --- a/src/mesa/state_tracker/st_nir.h +++ b/src/mesa/state_tracker/st_nir.h @@ -45,7 +45,7 @@ void st_finalize_nir(struct st_context *st, struct gl_program *prog, struct gl_shader_program *shader_program, struct nir_shader *nir); -void st_nir_opts(struct nir_shader *nir, bool is_scalar); +void st_nir_opts(struct nir_shader *nir); bool st_link_nir(struct gl_context *ctx, diff --git a/src/mesa/state_tracker/st_nir_builtins.c b/src/mesa/state_tracker/st_nir_builtins.c index 01663b702ac..7e52e5a8f11 100644 --- a/src/mesa/state_tracker/st_nir_builtins.c +++ b/src/mesa/state_tracker/st_nir_builtins.c @@ -33,9 +33,6 @@ st_nir_finish_builtin_shader(struct st_context *st, { struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; - enum pipe_shader_type p_stage = pipe_shader_type_from_mesa(nir->info.stage); - bool is_scalar = - screen->get_shader_param(screen, p_stage, PIPE_SHADER_CAP_SCALAR_ISA); nir->info.name = ralloc_strdup(nir, name); nir->info.separate_shader = true; @@ -47,7 +44,7 @@ st_nir_finish_builtin_shader(struct st_context *st, NIR_PASS_V(nir, nir_lower_var_copies); NIR_PASS_V(nir, nir_lower_system_values); - if (is_scalar) { + if (nir->options->lower_to_scalar) { nir_variable_mode mask = (nir->info.stage > MESA_SHADER_VERTEX ? nir_var_shader_in : 0) | (nir->info.stage < MESA_SHADER_FRAGMENT ? nir_var_shader_out : 0); @@ -55,7 +52,7 @@ st_nir_finish_builtin_shader(struct st_context *st, NIR_PASS_V(nir, nir_lower_io_to_scalar_early, mask); } - st_nir_opts(nir, is_scalar); + st_nir_opts(nir); nir_shader_gather_info(nir, nir_shader_get_entrypoint(nir)); diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index eb46253d9de..3446388c966 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -432,11 +432,6 @@ static nir_shader * st_translate_prog_to_nir(struct st_context *st, struct gl_program *prog, gl_shader_stage stage) { - enum pipe_shader_type p_stage = pipe_shader_type_from_mesa(stage); - const bool is_scalar = - st->pipe->screen->get_shader_param(st->pipe->screen, p_stage, - PIPE_SHADER_CAP_SCALAR_ISA); - const struct gl_shader_compiler_options *options = &st->ctx->Const.ShaderCompilerOptions[stage]; @@ -450,7 +445,7 @@ st_translate_prog_to_nir(struct st_context *st, struct gl_program *prog, /* Optimise NIR */ NIR_PASS_V(nir, nir_opt_constant_folding); - st_nir_opts(nir, is_scalar); + st_nir_opts(nir); nir_validate_shader(nir, "after st/ptn NIR opts"); return nir;