From: Francisco Jerez Date: Fri, 29 Oct 2010 19:36:42 +0000 (+0200) Subject: dri/nouveau: Optimize VBO binding re-emission. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=e89af209261;p=mesa.git dri/nouveau: Optimize VBO binding re-emission. --- diff --git a/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c b/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c index c00bd316ed9..bf5885f8b17 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c @@ -67,7 +67,7 @@ vbo_init_arrays(struct gl_context *ctx, const struct _mesa_index_buffer *ib, nouveau_init_array(&render->attrs[attr], attr, get_array_stride(ctx, array), array->Size, array->Type, - array->BufferObj, + imm ? array->BufferObj : NULL, array->Ptr, imm); } } @@ -85,12 +85,14 @@ vbo_deinit_arrays(struct gl_context *ctx, const struct _mesa_index_buffer *ib, FOR_EACH_BOUND_ATTR(render, i, attr) { struct nouveau_array *a = &render->attrs[attr]; + if (render->mode == IMM) + nouveau_bo_ref(NULL, &a->bo); + nouveau_deinit_array(a); render->map[i] = -1; } render->attr_count = 0; - context_bctx(ctx, VERTEX); } /* Make some rendering decisions from the GL context. */ @@ -180,7 +182,7 @@ vbo_choose_attrs(struct gl_context *ctx, const struct gl_client_array **arrays) (ctx->Texture._GenFlags & TEXGEN_NEED_NORMALS)) vbo_emit_attr(ctx, arrays, VERT_ATTRIB_NORMAL); - if (ctx->Light.Enabled) { + if (ctx->Light.Enabled && render->mode == IMM) { vbo_emit_attr(ctx, arrays, MAT(FRONT_AMBIENT)); vbo_emit_attr(ctx, arrays, MAT(FRONT_DIFFUSE)); vbo_emit_attr(ctx, arrays, MAT(FRONT_SPECULAR)); @@ -258,38 +260,94 @@ vbo_maybe_split(struct gl_context *ctx, const struct gl_client_array **arrays, /* VBO rendering path. */ +static GLboolean +check_update_array(struct nouveau_array *a, unsigned offset, + struct nouveau_bo *bo, int *pdelta) +{ + int delta = *pdelta; + GLboolean dirty; + + if (a->bo == bo) { + if (delta < 0) + delta = (offset - (long)a->offset) / a->stride; + + dirty = (delta < 0 || + offset != (a->offset + delta * a->stride)); + } else { + dirty = GL_TRUE; + } + + *pdelta = (dirty ? 0 : delta); + return dirty; +} + static void vbo_bind_vertices(struct gl_context *ctx, const struct gl_client_array **arrays, - GLint basevertex, GLuint min_index, GLuint max_index) + int base, unsigned min_index, unsigned max_index, int *pdelta) { struct nouveau_render_state *render = to_render_state(ctx); - int i, attr; + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_bo *bo[NUM_VERTEX_ATTRS]; + unsigned offset[NUM_VERTEX_ATTRS]; + GLboolean dirty = GL_FALSE; + int i, j, attr; + RENDER_LOCALS(ctx); + + *pdelta = -1; FOR_EACH_BOUND_ATTR(render, i, attr) { const struct gl_client_array *array = arrays[attr]; struct nouveau_array *a = &render->attrs[attr]; - unsigned delta = (basevertex + min_index) - * array->StrideB; + unsigned delta = (base + min_index) * array->StrideB; + + bo[i] = NULL; + + if (_mesa_is_bufferobj(array->BufferObj)) { + struct nouveau_bufferobj *nbo = + to_nouveau_bufferobj(array->BufferObj); - if (a->bo) { /* Array in a buffer obj. */ - a->offset = (intptr_t)array->Ptr + delta; + nouveau_bo_ref(nbo->bo, &bo[i]); + offset[i] = delta + (intptr_t)array->Ptr; + } else { - int j, n = max_index - min_index + 1; + int n = max_index - min_index + 1; char *sp = (char *)array->Ptr + delta; - char *dp = nouveau_get_scratch( - ctx, n * a->stride, &a->bo, &a->offset); + char *dp = nouveau_get_scratch(ctx, n * a->stride, + &bo[i], &offset[i]); - /* Array in client memory, move it to - * a scratch buffer obj. */ + /* Array in client memory, move it to a + * scratch buffer obj. */ for (j = 0; j < n; j++) memcpy(dp + j * a->stride, sp + j * array->StrideB, a->stride); } + + dirty |= check_update_array(a, offset[i], bo[i], pdelta); + } + + *pdelta -= min_index; + + if (dirty) { + /* Buffers changed, update the attribute binding. */ + FOR_EACH_BOUND_ATTR(render, i, attr) { + struct nouveau_array *a = &render->attrs[attr]; + + nouveau_bo_ref(NULL, &a->bo); + a->offset = offset[i]; + a->bo = bo[i]; + } + + TAG(render_bind_vertices)(ctx); + + } else { + /* Just cleanup. */ + FOR_EACH_BOUND_ATTR(render, i, attr) + nouveau_bo_ref(NULL, &bo[i]); } - TAG(render_bind_vertices)(ctx); + BATCH_VALIDATE(); } static void @@ -300,7 +358,7 @@ vbo_draw_vbo(struct gl_context *ctx, const struct gl_client_array **arrays, { struct nouveau_channel *chan = context_chan(ctx); dispatch_t dispatch = get_array_dispatch(&to_render_state(ctx)->ib); - int i, delta = -min_index, basevertex = 0; + int i, delta = 0, basevertex = 0; RENDER_LOCALS(ctx); TAG(render_set_format)(ctx); @@ -311,8 +369,8 @@ vbo_draw_vbo(struct gl_context *ctx, const struct gl_client_array **arrays, if (i == 0 || basevertex != prims[i].basevertex) { basevertex = prims[i].basevertex; - vbo_bind_vertices(ctx, arrays, basevertex, - min_index, max_index); + vbo_bind_vertices(ctx, arrays, basevertex, min_index, + max_index, &delta); } if (count > get_max_vertices(ctx, ib, AVAIL_RING(chan))) diff --git a/src/mesa/drivers/dri/nouveau/nv10_render.c b/src/mesa/drivers/dri/nouveau/nv10_render.c index 4a396f88937..94ff3ed01e2 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_render.c +++ b/src/mesa/drivers/dri/nouveau/nv10_render.c @@ -138,7 +138,6 @@ nv10_render_bind_vertices(struct gl_context *ctx) { struct nouveau_render_state *render = to_render_state(ctx); struct nouveau_bo_context *bctx = context_bctx(ctx, VERTEX); - struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); int i, attr; @@ -150,15 +149,16 @@ nv10_render_bind_vertices(struct gl_context *ctx) a->bo, a->offset, NOUVEAU_BO_GART | NOUVEAU_BO_RD); } - - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_ARRAY_VALIDATE, 1); - OUT_RING(chan, 0); } /* Vertex array rendering defs. */ #define RENDER_LOCALS(ctx) \ struct nouveau_grobj *celsius = context_eng3d(ctx) +#define BATCH_VALIDATE() \ + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_ARRAY_VALIDATE, 1); \ + OUT_RING(chan, 0) + #define BATCH_BEGIN(prim) \ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); \ OUT_RING(chan, prim) diff --git a/src/mesa/drivers/dri/nouveau/nv20_render.c b/src/mesa/drivers/dri/nouveau/nv20_render.c index 44625ab74a2..19fc1e81fa9 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_render.c +++ b/src/mesa/drivers/dri/nouveau/nv20_render.c @@ -160,7 +160,6 @@ nv20_render_bind_vertices(struct gl_context *ctx) { struct nouveau_render_state *render = to_render_state(ctx); struct nouveau_bo_context *bctx = context_bctx(ctx, VERTEX); - struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *kelvin = context_eng3d(ctx); int i, attr; @@ -174,15 +173,16 @@ nv20_render_bind_vertices(struct gl_context *ctx) NOUVEAU_BO_LOW | NOUVEAU_BO_OR | NOUVEAU_BO_GART | NOUVEAU_BO_RD); } - - BEGIN_RING(chan, kelvin, NV20TCL_VTX_CACHE_INVALIDATE, 1); - OUT_RING(chan, 0); } /* Vertex array rendering defs. */ #define RENDER_LOCALS(ctx) \ struct nouveau_grobj *kelvin = context_eng3d(ctx) +#define BATCH_VALIDATE() \ + BEGIN_RING(chan, kelvin, NV20TCL_VTX_CACHE_INVALIDATE, 1); \ + OUT_RING(chan, 0) + #define BATCH_BEGIN(prim) \ BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1); \ OUT_RING(chan, prim)