From: Anuj Phogat Date: Fri, 30 Aug 2013 19:34:36 +0000 (-0700) Subject: mesa: Add infrastructure for GL_ARB_sample_shading X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=e919e5ee4e0dd1bab511e402c1265208f139fcc1;p=mesa.git mesa: Add infrastructure for GL_ARB_sample_shading This patch implements the common support code required for the GL_ARB_sample_shading extension. V2: Move GL_ARB_sample_shading to ARB extension list. Signed-off-by: Anuj Phogat Reviewed-by: Ian Romanick Reviewed-by: Ken Graunke --- diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y index 86f3cd5aa47..7edc27488a0 100644 --- a/src/glsl/glcpp/glcpp-parse.y +++ b/src/glsl/glcpp/glcpp-parse.y @@ -1249,6 +1249,9 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api) if (extensions->ARB_shading_language_420pack) add_builtin_define(parser, "GL_ARB_shading_language_420pack", 1); + if (extensions->ARB_sample_shading) + add_builtin_define(parser, "GL_ARB_sample_shading", 1); + if (extensions->EXT_shader_integer_mix) add_builtin_define(parser, "GL_EXT_shader_integer_mix", 1); diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp index 6589b51872c..d922db9dbf2 100644 --- a/src/glsl/glsl_parser_extras.cpp +++ b/src/glsl/glsl_parser_extras.cpp @@ -540,6 +540,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { EXT(EXT_shader_integer_mix, true, true, EXT_shader_integer_mix), EXT(ARB_texture_gather, true, false, ARB_texture_gather), EXT(ARB_shader_atomic_counters, true, false, ARB_shader_atomic_counters), + EXT(ARB_sample_shading, true, false, ARB_sample_shading), }; #undef EXT diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index f22dac35593..345d7a0187e 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras.h @@ -350,6 +350,8 @@ struct _mesa_glsl_parse_state { bool AMD_vertex_shader_layer_warn; bool ARB_shading_language_420pack_enable; bool ARB_shading_language_420pack_warn; + bool ARB_sample_shading_enable; + bool ARB_sample_shading_warn; bool EXT_shader_integer_mix_enable; bool EXT_shader_integer_mix_warn; bool ARB_shader_atomic_counters_enable; diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp index 7a1cf687729..cbff6d18228 100644 --- a/src/glsl/standalone_scaffolding.cpp +++ b/src/glsl/standalone_scaffolding.cpp @@ -97,6 +97,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api) ctx->Extensions.ARB_explicit_attrib_location = true; ctx->Extensions.ARB_fragment_coord_conventions = true; ctx->Extensions.ARB_gpu_shader5 = true; + ctx->Extensions.ARB_sample_shading = true; ctx->Extensions.ARB_shader_bit_encoding = true; ctx->Extensions.ARB_shader_stencil_export = true; ctx->Extensions.ARB_shader_texture_lod = true; diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 285ec377cfd..48c4e9f1b01 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -118,6 +118,7 @@ static const struct extension extension_table[] = { { "GL_ARB_point_sprite", o(ARB_point_sprite), GL, 2003 }, { "GL_ARB_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 }, { "GL_ARB_robustness", o(dummy_true), GL, 2010 }, + { "GL_ARB_sample_shading", o(ARB_sample_shading), GL, 2009 }, { "GL_ARB_sampler_objects", o(dummy_true), GL, 2009 }, { "GL_ARB_seamless_cube_map", o(ARB_seamless_cube_map), GL, 2009 }, { "GL_ARB_shader_atomic_counters", o(ARB_shader_atomic_counters), GL, 2011 }, diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 087bc372707..476888b508b 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -3245,6 +3245,7 @@ struct gl_extensions GLboolean ARB_occlusion_query; GLboolean ARB_occlusion_query2; GLboolean ARB_point_sprite; + GLboolean ARB_sample_shading; GLboolean ARB_seamless_cube_map; GLboolean ARB_shader_atomic_counters; GLboolean ARB_shader_bit_encoding;