From: Chia-I Wu Date: Fri, 10 Sep 2010 10:26:03 +0000 (+0800) Subject: egl: Simplify _eglBindContext. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=ea9e5dbbc2e992ead954d3d2ebf3689f7a003f79;p=mesa.git egl: Simplify _eglBindContext. Remove the hard-to-get-right _eglBindContextToSurfaces. As well as fix an assertion failure from b90a3e7d8b1bcd412ddbf2a4803de2756dacd436 when such call sequence is hit eglMakeCurrent(dpy, surf1, surf1, ctx1); eglMakeCurrent(dpy, surf2, surf2, ctx2); eglMakeCurrent(dpy, surf1, surf1, ctx1); --- diff --git a/src/egl/main/eglcontext.c b/src/egl/main/eglcontext.c index e72664c23cc..bc22913d401 100644 --- a/src/egl/main/eglcontext.c +++ b/src/egl/main/eglcontext.c @@ -204,70 +204,6 @@ _eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *c, } -/** - * Bind the context to the surfaces. Return the surfaces that are "orphaned". - * That is, when the context is not NULL, return the surfaces it previously - * bound to; when the context is NULL, the same surfaces are returned. - */ -static void -_eglBindContextToSurfaces(_EGLContext *newCtx, - _EGLSurface **draw, _EGLSurface **read) -{ - _EGLSurface *newDraw = *draw, *newRead = *read; - _EGLContext *oldCtx; - - /* - * The goal is to bind a newCtx to newDraw. Since newDraw may already have - * a binding context (oldCtx), and newCtx may already be bound to another - * surface (oldDraw), the old bindings are broken first and the new one is - * created. - */ - if (newDraw) { - oldCtx = newDraw->CurrentContext; - if (newCtx != oldCtx) { - if (oldCtx) { - assert(oldCtx->DrawSurface == newDraw); - oldCtx->DrawSurface = NULL; - } - - newDraw->CurrentContext = newCtx; - } - } - - if (newCtx) { - _EGLSurface *oldDraw = newCtx->DrawSurface; - if (oldDraw) - oldDraw->CurrentContext = NULL; - - newCtx->DrawSurface = newDraw; - *draw = oldDraw; - } - - /* likewise */ - if (newRead && newRead != newDraw) { - oldCtx = newRead->CurrentContext; - if (newCtx != oldCtx) { - if (oldCtx) { - assert(oldCtx->ReadSurface == newRead); - oldCtx->ReadSurface = NULL; - } - - newRead->CurrentContext = newCtx; - } - } - - if (newCtx) { - _EGLSurface *oldRead = newCtx->ReadSurface; - if (oldRead) - oldRead->CurrentContext = NULL; - - newCtx->ReadSurface = newRead; - *read = oldRead; - } - -} - - /** * Bind the context to the thread and return the previous context. * @@ -387,36 +323,54 @@ _eglCheckMakeCurrent(_EGLContext *ctx, _EGLSurface *draw, _EGLSurface *read) /** * Bind the context to the current thread and given surfaces. Return the - * previously bound context and the surfaces it bound to. Each argument is - * both input and output. + * "orphaned" context and surfaces. Each argument is both input and output. */ EGLBoolean _eglBindContext(_EGLContext **ctx, _EGLSurface **draw, _EGLSurface **read) { _EGLThreadInfo *t = _eglGetCurrentThread(); _EGLContext *newCtx = *ctx, *oldCtx; + _EGLSurface *newDraw = *draw, *newRead = *read; - if (!_eglCheckMakeCurrent(newCtx, *draw, *read)) + if (!_eglCheckMakeCurrent(newCtx, newDraw, newRead)) return EGL_FALSE; /* bind the new context */ oldCtx = _eglBindContextToThread(newCtx, t); - if (newCtx) - _eglBindContextToSurfaces(newCtx, draw, read); - - /* unbind the old context from its binding surfaces */ - if (oldCtx && oldCtx != newCtx) { - assert(!*draw && !*read); - + /* break old bindings */ + if (oldCtx) { + *ctx = oldCtx; *draw = oldCtx->DrawSurface; *read = oldCtx->ReadSurface; - _eglBindContextToSurfaces(NULL, draw, read); + if (*draw) + (*draw)->CurrentContext = NULL; + if (*read) + (*read)->CurrentContext = NULL; + + oldCtx->DrawSurface = NULL; + oldCtx->ReadSurface = NULL; + } + + /* establish new bindings */ + if (newCtx) { + if (newDraw) + newDraw->CurrentContext = newCtx; + if (newRead) + newRead->CurrentContext = newCtx; + + newCtx->DrawSurface = newDraw; + newCtx->ReadSurface = newRead; } - *ctx = oldCtx; - /* draw and read have been updated in _eglBindContextToSurfaces */ + /* an old context or surface is not orphaned if it is still bound */ + if (*ctx == newCtx) + *ctx = NULL; + if (*draw == newDraw || *draw == newRead) + *draw = NULL; + if (*read == newDraw || *read == newRead) + *read = NULL; return EGL_TRUE; }