From: Samuel Pitoiset Date: Mon, 6 Jul 2015 20:06:08 +0000 (+0200) Subject: nvc0: fix wrong use of BLIT_SRC_Y_INT for 2D texture copy X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=ec151e2f72bd4a239573770aea563d47d0268708;p=mesa.git nvc0: fix wrong use of BLIT_SRC_Y_INT for 2D texture copy According to nv50, this should be src->ms_y instead of src->ms_x. This code is here since 2012, so it's probably a typo error which has never been detected since a long time. I didn't do a full piglit run to check if it fixes some other weird issues. Signed-off-by: Samuel Pitoiset Reviewed-by: Ilia Mirkin --- diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c b/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c index ac4dd25bcfa..3c17f1663ed 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c @@ -189,7 +189,7 @@ nvc0_2d_texture_do_copy(struct nouveau_pushbuf *push, PUSH_DATA (push, 0); PUSH_DATA (push, sx << src->ms_x); PUSH_DATA (push, 0); - PUSH_DATA (push, sy << src->ms_x); + PUSH_DATA (push, sy << src->ms_y); return 0; }