From: Alyssa Rosenzweig Date: Thu, 7 Nov 2019 13:56:41 +0000 (-0500) Subject: pan/midgard: Fix printing of half-registers in texture ops X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=ec2af6bc97c2e157adaea13cc0c948ea2f7a2ef2;p=mesa.git pan/midgard: Fix printing of half-registers in texture ops We were using old style half-registers; let's update that to be consistent, preparing us for more disassmbler changes in this area. Signed-off-by: Alyssa Rosenzweig --- diff --git a/src/panfrost/midgard/disassemble.c b/src/panfrost/midgard/disassemble.c index 24c78c357c3..1cebd7814a6 100644 --- a/src/panfrost/midgard/disassemble.c +++ b/src/panfrost/midgard/disassemble.c @@ -502,19 +502,25 @@ print_mask(uint8_t mask, unsigned bits, midgard_dest_override override) } /* Prints the 4-bit masks found in texture and load/store ops, as opposed to - * the 8-bit masks found in (vector) ALU ops */ + * the 8-bit masks found in (vector) ALU ops. Supports texture-style 16-bit + * mode as well, but not load/store-style 16-bit mode. */ static void -print_mask_4(unsigned mask) +print_mask_4(unsigned mask, bool upper) { - if (mask == 0xF) return; + if (mask == 0xF) { + if (upper) + printf("'"); + + return; + } printf("."); for (unsigned i = 0; i < 4; ++i) { bool a = (mask & (1 << i)) != 0; if (a) - printf("%c", components[i]); + printf("%c", components[i + (upper ? 4 : 0)]); } } @@ -1101,7 +1107,7 @@ print_load_store_instr(uint64_t data, } printf(" r%u", word->reg); - print_mask_4(word->mask); + print_mask_4(word->mask, false); if (!OP_IS_STORE(word->op)) update_dest(word->reg); @@ -1151,29 +1157,6 @@ print_load_store_word(uint32_t *word, unsigned tabs) } } -static void -print_texture_reg(bool full, bool select, bool upper) -{ - if (full) - printf("r%d", REG_TEX_BASE + select); - else - printf("hr%d", (REG_TEX_BASE + select) * 2 + upper); - - if (full && upper) - printf("// error: out full / upper mutually exclusive\n"); - -} - -static void -print_texture_reg_triple(unsigned triple) -{ - bool full = triple & 1; - bool select = triple & 2; - bool upper = triple & 4; - - print_texture_reg(full, select, upper); -} - static void print_texture_reg_select(uint8_t u) { @@ -1314,10 +1297,10 @@ print_texture_word(uint32_t *word, unsigned tabs) /* Output modifiers are always interpreted floatly */ print_outmod(texture->outmod, false); - printf(" "); - - print_texture_reg(texture->out_full, texture->out_reg_select, texture->out_upper); - print_mask_4(texture->mask); + printf(" %sr%d", texture->out_full ? "" : "h", + REG_TEX_BASE + texture->out_reg_select); + print_mask_4(texture->mask, texture->out_upper); + assert(!(texture->out_full && texture->out_upper)); printf(", "); /* Depending on whether we read from textures directly or indirectly, @@ -1350,9 +1333,13 @@ print_texture_word(uint32_t *word, unsigned tabs) } print_swizzle_vec4(texture->swizzle, false, false); - printf(", "); + printf(", %sr%d", texture->in_reg_full ? "" : "h", REG_TEX_BASE + texture->in_reg_select); + assert(!(texture->in_reg_full && texture->in_reg_upper)); + + /* TODO: integrate with swizzle */ + if (texture->in_reg_upper) + printf("'"); - print_texture_reg(texture->in_reg_full, texture->in_reg_select, texture->in_reg_upper); print_swizzle_vec4(texture->in_reg_swizzle, false, false); /* There is *always* an offset attached. Of @@ -1367,7 +1354,17 @@ print_texture_word(uint32_t *word, unsigned tabs) if (texture->offset_register) { printf(" + "); - print_texture_reg_triple(texture->offset_x); + + bool full = texture->offset_x & 1; + bool select = texture->offset_x & 2; + bool upper = texture->offset_x & 4; + + printf("%sr%d", full ? "" : "h", REG_TEX_BASE + select); + assert(!(texture->out_full && texture->out_upper)); + + /* TODO: integrate with swizzle */ + if (upper) + printf("'"); /* The less questions you ask, the better. */