From: Tapani Pälli Date: Wed, 17 Aug 2016 07:37:45 +0000 (+0300) Subject: mesa: fix empty program log length X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=ec4e71f75e9b8a1c427994efa32a61593e3172f9;hp=5ec3a7333fd77698610755d51e42094376e11d01;p=mesa.git mesa: fix empty program log length In case we have empty log (""), we should return 0. This fixes Khronos WebGL conformance test 'program-infolog'. From OpenGL ES 3.1 (and OpenGL 4.5 Core) spec: "If pname is INFO_LOG_LENGTH , the length of the info log, including a null terminator, is returned. If there is no info log, zero is returned." v2: apply same fix for get_shaderiv and _mesa_GetProgramPipelineiv (Ian) Signed-off-by: Tapani Pälli Reviewed-by: Iago Toral Quiroga (v1) Reviewed-by: Ian Romanick Reviewed-by: Nicolai Hähnle Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97321 Cc: "13.0" --- diff --git a/src/mesa/main/pipelineobj.c b/src/mesa/main/pipelineobj.c index 82298409ee1..310b745ebc8 100644 --- a/src/mesa/main/pipelineobj.c +++ b/src/mesa/main/pipelineobj.c @@ -645,7 +645,8 @@ _mesa_GetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint *params) *params = pipe->ActiveProgram ? pipe->ActiveProgram->Name : 0; return; case GL_INFO_LOG_LENGTH: - *params = pipe->InfoLog ? strlen(pipe->InfoLog) + 1 : 0; + *params = (pipe->InfoLog && pipe->InfoLog[0] != '\0') ? + strlen(pipe->InfoLog) + 1 : 0; return; case GL_VALIDATE_STATUS: *params = pipe->Validated; diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index 627bc732183..cedcfa3a04c 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -642,7 +642,8 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, *params = shProg->Validated; return; case GL_INFO_LOG_LENGTH: - *params = shProg->InfoLog ? strlen(shProg->InfoLog) + 1 : 0; + *params = (shProg->InfoLog && shProg->InfoLog[0] != '\0') ? + strlen(shProg->InfoLog) + 1 : 0; return; case GL_ATTACHED_SHADERS: *params = shProg->NumShaders; @@ -890,7 +891,8 @@ get_shaderiv(struct gl_context *ctx, GLuint name, GLenum pname, GLint *params) *params = shader->CompileStatus; break; case GL_INFO_LOG_LENGTH: - *params = shader->InfoLog ? strlen(shader->InfoLog) + 1 : 0; + *params = (shader->InfoLog && shader->InfoLog[0] != '\0') ? + strlen(shader->InfoLog) + 1 : 0; break; case GL_SHADER_SOURCE_LENGTH: *params = shader->Source ? strlen((char *) shader->Source) + 1 : 0;