From: Scott D Phillips Date: Sat, 27 Jan 2018 00:07:15 +0000 (-0800) Subject: i965/tiled_memcpy: linear_to_ytiled a cache line at a time X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=ecaad89525338ae637bd03004da78b9d937fb05b;p=mesa.git i965/tiled_memcpy: linear_to_ytiled a cache line at a time TileY's low 6 address bits are: v1 v0 u3 u2 u1 u0 Thus a cache line in the tiled surface is composed of a 2d area of 16x4 bytes of the linear surface. Add a special case where the area being copied is 4-line aligned and a multiple of 4-lines so that entire cache lines will be written at a time. On Apollolake, this increases tiling throughput to wc maps by 84.0103% +/- 0.862818% v2: Split [y0, y1) and [y2, y3) loops apart for clarity (Jason Ekstrand) v3: Don't reset src var (Jason), Ensure y0 <= y1 <= y2 <= y3 Reviewed-by: Jason Ekstrand --- diff --git a/src/mesa/drivers/dri/i965/intel_tiled_memcpy.c b/src/mesa/drivers/dri/i965/intel_tiled_memcpy.c index 53a56796915..a362891d7e7 100644 --- a/src/mesa/drivers/dri/i965/intel_tiled_memcpy.c +++ b/src/mesa/drivers/dri/i965/intel_tiled_memcpy.c @@ -287,7 +287,7 @@ linear_to_xtiled(uint32_t x0, uint32_t x1, uint32_t x2, uint32_t x3, */ static inline void linear_to_ytiled(uint32_t x0, uint32_t x1, uint32_t x2, uint32_t x3, - uint32_t y0, uint32_t y1, + uint32_t y0, uint32_t y3, char *dst, const char *src, int32_t src_pitch, uint32_t swizzle_bit, @@ -306,6 +306,9 @@ linear_to_ytiled(uint32_t x0, uint32_t x1, uint32_t x2, uint32_t x3, const uint32_t column_width = ytile_span; const uint32_t bytes_per_column = column_width * ytile_height; + uint32_t y1 = MIN2(y3, ALIGN_UP(y0, 4)); + uint32_t y2 = MAX2(y1, ALIGN_DOWN(y3, 4)); + uint32_t xo0 = (x0 % ytile_span) + (x0 / ytile_span) * bytes_per_column; uint32_t xo1 = (x1 % ytile_span) + (x1 / ytile_span) * bytes_per_column; @@ -321,24 +324,81 @@ linear_to_ytiled(uint32_t x0, uint32_t x1, uint32_t x2, uint32_t x3, src += (ptrdiff_t)y0 * src_pitch; - for (yo = y0 * column_width; yo < y1 * column_width; yo += column_width) { + if (y0 != y1) { + for (yo = y0 * column_width; yo < y1 * column_width; yo += column_width) { + uint32_t xo = xo1; + uint32_t swizzle = swizzle1; + + mem_copy(dst + ((xo0 + yo) ^ swizzle0), src + x0, x1 - x0); + + /* Step by spans/columns. As it happens, the swizzle bit flips + * at each step so we don't need to calculate it explicitly. + */ + for (x = x1; x < x2; x += ytile_span) { + mem_copy_align16(dst + ((xo + yo) ^ swizzle), src + x, ytile_span); + xo += bytes_per_column; + swizzle ^= swizzle_bit; + } + + mem_copy_align16(dst + ((xo + yo) ^ swizzle), src + x2, x3 - x2); + + src += src_pitch; + } + } + + for (yo = y1 * column_width; yo < y2 * column_width; yo += 4 * column_width) { uint32_t xo = xo1; uint32_t swizzle = swizzle1; - mem_copy(dst + ((xo0 + yo) ^ swizzle0), src + x0, x1 - x0); + if (x0 != x1) { + mem_copy(dst + ((xo0 + yo + 0 * column_width) ^ swizzle0), src + x0 + 0 * src_pitch, x1 - x0); + mem_copy(dst + ((xo0 + yo + 1 * column_width) ^ swizzle0), src + x0 + 1 * src_pitch, x1 - x0); + mem_copy(dst + ((xo0 + yo + 2 * column_width) ^ swizzle0), src + x0 + 2 * src_pitch, x1 - x0); + mem_copy(dst + ((xo0 + yo + 3 * column_width) ^ swizzle0), src + x0 + 3 * src_pitch, x1 - x0); + } /* Step by spans/columns. As it happens, the swizzle bit flips * at each step so we don't need to calculate it explicitly. */ for (x = x1; x < x2; x += ytile_span) { - mem_copy_align16(dst + ((xo + yo) ^ swizzle), src + x, ytile_span); + mem_copy_align16(dst + ((xo + yo + 0 * column_width) ^ swizzle), src + x + 0 * src_pitch, ytile_span); + mem_copy_align16(dst + ((xo + yo + 1 * column_width) ^ swizzle), src + x + 1 * src_pitch, ytile_span); + mem_copy_align16(dst + ((xo + yo + 2 * column_width) ^ swizzle), src + x + 2 * src_pitch, ytile_span); + mem_copy_align16(dst + ((xo + yo + 3 * column_width) ^ swizzle), src + x + 3 * src_pitch, ytile_span); xo += bytes_per_column; swizzle ^= swizzle_bit; } - mem_copy_align16(dst + ((xo + yo) ^ swizzle), src + x2, x3 - x2); + if (x2 != x3) { + mem_copy_align16(dst + ((xo + yo + 0 * column_width) ^ swizzle), src + x2 + 0 * src_pitch, x3 - x2); + mem_copy_align16(dst + ((xo + yo + 1 * column_width) ^ swizzle), src + x2 + 1 * src_pitch, x3 - x2); + mem_copy_align16(dst + ((xo + yo + 2 * column_width) ^ swizzle), src + x2 + 2 * src_pitch, x3 - x2); + mem_copy_align16(dst + ((xo + yo + 3 * column_width) ^ swizzle), src + x2 + 3 * src_pitch, x3 - x2); + } - src += src_pitch; + src += 4 * src_pitch; + } + + if (y2 != y3) { + for (yo = y2 * column_width; yo < y3 * column_width; yo += column_width) { + uint32_t xo = xo1; + uint32_t swizzle = swizzle1; + + mem_copy(dst + ((xo0 + yo) ^ swizzle0), src + x0, x1 - x0); + + /* Step by spans/columns. As it happens, the swizzle bit flips + * at each step so we don't need to calculate it explicitly. + */ + for (x = x1; x < x2; x += ytile_span) { + mem_copy_align16(dst + ((xo + yo) ^ swizzle), src + x, ytile_span); + xo += bytes_per_column; + swizzle ^= swizzle_bit; + } + + mem_copy_align16(dst + ((xo + yo) ^ swizzle), src + x2, x3 - x2); + + src += src_pitch; + } } }