From: Samuel Pitoiset Date: Wed, 8 Jan 2020 07:55:16 +0000 (+0100) Subject: radv/gfx10: improve performance for TES using PrimID but not exporting it X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=ecace268535993bce954ee4e7516f9bbc60acc46;p=mesa.git radv/gfx10: improve performance for TES using PrimID but not exporting it This field is for the primitive ID export to the fragment shader. Ported from RadeonSI. Signed-off-by: Samuel Pitoiset Reviewed-by: Bas Nieuwenhuizen --- diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index dcc9518bfe9..eaedc023873 100644 --- a/src/amd/vulkan/radv_pipeline.c +++ b/src/amd/vulkan/radv_pipeline.c @@ -3991,7 +3991,7 @@ radv_pipeline_generate_hw_ngg(struct radeon_cmdbuf *ctx_cs, radeon_set_context_reg(ctx_cs, R_028A84_VGT_PRIMITIVEID_EN, S_028A84_PRIMITIVEID_EN(es_enable_prim_id) | - S_028A84_NGG_DISABLE_PROVOK_REUSE(es_enable_prim_id)); + S_028A84_NGG_DISABLE_PROVOK_REUSE(outinfo->export_prim_id)); radeon_set_context_reg(ctx_cs, R_028AAC_VGT_ESGS_RING_ITEMSIZE, ngg_state->vgt_esgs_ring_itemsize);