From: Homer Hsing Date: Mon, 21 May 2012 14:07:20 +0000 (-0600) Subject: docs: fix a typo X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=ed9d1bef81c9a5601f81d65ebbf30335c485a48e;p=mesa.git docs: fix a typo Signed-off-by: Brian Paul --- diff --git a/docs/dispatch.html b/docs/dispatch.html index c3a33b90bf7..620aecd7471 100644 --- a/docs/dispatch.html +++ b/docs/dispatch.html @@ -84,7 +84,7 @@ void glVertex3f(GLfloat x, GLfloat y, GLfloat z)

The problem with this simple implementation is the large amount of overhead that it adds to every GL function call.

-

In a multithreaded environment, a niave implementation of +

In a multithreaded environment, a naive implementation of GET_DISPATCH involves a call to pthread_getspecific or a similar function. Mesa provides a wrapper function called _glapi_get_dispatch that is used by default.