From: Pauli Nieminen Date: Tue, 2 Feb 2010 03:39:28 +0000 (+0200) Subject: r200: Fix EXT_fogcoord rendering. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=edad20fff16a719a37a80fd9605a6d8a0383de13;p=mesa.git r200: Fix EXT_fogcoord rendering. The fogcoord calue was not pushed to GPU because of implicit float to int conversion. Fix is to use float pointer to buffer object so no conversion is done in assigment --- diff --git a/src/mesa/drivers/dri/r200/r200_maos_arrays.c b/src/mesa/drivers/dri/r200/r200_maos_arrays.c index 249c0bbc11d..aecba7f8949 100644 --- a/src/mesa/drivers/dri/r200/r200_maos_arrays.c +++ b/src/mesa/drivers/dri/r200/r200_maos_arrays.c @@ -74,7 +74,7 @@ static void r200_emit_vecfog(GLcontext *ctx, struct radeon_aos *aos, GLvoid *data, int stride, int count) { radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - uint32_t *out; + GLfloat *out; int i; int size = 1; @@ -91,7 +91,7 @@ static void r200_emit_vecfog(GLcontext *ctx, struct radeon_aos *aos, aos->count = count; radeon_bo_map(aos->bo, 1); - out = (uint32_t*)((char*)aos->bo->ptr + aos->offset); + out = (GLfloat*)((char*)aos->bo->ptr + aos->offset); for (i = 0; i < count; i++) { out[0] = r200ComputeFogBlendFactor( ctx, *(GLfloat *)data ); out++;