From: José Fonseca Date: Thu, 2 Feb 2012 13:19:56 +0000 (+0000) Subject: draw: Avoid NULL pointer dereference when binding NULL fragment shaders. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=edb19707951306447daef43c1ea3cacec5f211fb;p=mesa.git draw: Avoid NULL pointer dereference when binding NULL fragment shaders. Now that the draw module avoids flushing, it may flush precisely when binding a NULL shader, so care must be taken when restoring the original fragment shader. Reviewed-by: Brian Paul --- diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c index 0b368da6747..ea0a4fb3f25 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c +++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c @@ -738,7 +738,7 @@ aaline_flush(struct draw_stage *stage, unsigned flags) /* restore original frag shader, texture, sampler state */ draw->suspend_flushing = TRUE; - aaline->driver_bind_fs_state(pipe, aaline->fs->driver_fs); + aaline->driver_bind_fs_state(pipe, aaline->fs ? aaline->fs->driver_fs : NULL); aaline->driver_bind_sampler_states(pipe, aaline->num_samplers, aaline->state.sampler); aaline->driver_set_sampler_views(pipe, diff --git a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c index 248f26b91fd..a900dd3ab54 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c +++ b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c @@ -744,7 +744,7 @@ aapoint_flush(struct draw_stage *stage, unsigned flags) /* restore original frag shader */ draw->suspend_flushing = TRUE; - aapoint->driver_bind_fs_state(pipe, aapoint->fs->driver_fs); + aapoint->driver_bind_fs_state(pipe, aapoint->fs ? aapoint->fs->driver_fs : NULL); /* restore original rasterizer state */ if (draw->rast_handle) { diff --git a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c index 0401a45507b..62c54b35bc7 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c +++ b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c @@ -565,7 +565,7 @@ pstip_flush(struct draw_stage *stage, unsigned flags) /* restore original frag shader, texture, sampler state */ draw->suspend_flushing = TRUE; - pstip->driver_bind_fs_state(pipe, pstip->fs->driver_fs); + pstip->driver_bind_fs_state(pipe, pstip->fs ? pstip->fs->driver_fs : NULL); pstip->driver_bind_sampler_states(pipe, pstip->num_samplers, pstip->state.samplers); pstip->driver_set_sampler_views(pipe,