From: Paul Berry Date: Thu, 6 Oct 2011 17:20:10 +0000 (-0700) Subject: glsl: Add isinf() and isnan() builtins. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=ede60bc4670a8d9c14921c77abee1ac57fc0e6bf;p=mesa.git glsl: Add isinf() and isnan() builtins. The implementations are as follows: isinf(x) = (abs(x) == +infinity) isnan(x) = (x != x) Note: the latter formula is not necessarily obvious. It works because NaN is the only floating point number that does not equal itself. Fixes piglit tests "isinf-and-isnan fs_basic" and "isinf-and-isnan vs_basic". --- diff --git a/src/glsl/builtins/ir/isinf.ir b/src/glsl/builtins/ir/isinf.ir new file mode 100644 index 00000000000..92922f6fa36 --- /dev/null +++ b/src/glsl/builtins/ir/isinf.ir @@ -0,0 +1,17 @@ +((function isinf + (signature bool + (parameters + (declare (in) float x)) + ((return (expression bool == (expression float abs (var_ref x)) (constant float (+INF)))))) + (signature bvec2 + (parameters + (declare (in) vec2 x)) + ((return (expression bvec2 == (expression vec2 abs (var_ref x)) (constant vec2 (+INF +INF)))))) + (signature bvec3 + (parameters + (declare (in) vec3 x)) + ((return (expression bvec3 == (expression vec3 abs (var_ref x)) (constant vec3 (+INF +INF +INF)))))) + (signature bvec4 + (parameters + (declare (in) vec4 x)) + ((return (expression bvec4 == (expression vec4 abs (var_ref x)) (constant vec4 (+INF +INF +INF +INF)))))))) diff --git a/src/glsl/builtins/ir/isnan.ir b/src/glsl/builtins/ir/isnan.ir new file mode 100644 index 00000000000..b67349f2a5c --- /dev/null +++ b/src/glsl/builtins/ir/isnan.ir @@ -0,0 +1,17 @@ +((function isnan + (signature bool + (parameters + (declare (in) float x)) + ((return (expression bool != (var_ref x) (var_ref x))))) + (signature bvec2 + (parameters + (declare (in) vec2 x)) + ((return (expression bvec2 != (var_ref x) (var_ref x))))) + (signature bvec3 + (parameters + (declare (in) vec3 x)) + ((return (expression bvec3 != (var_ref x) (var_ref x))))) + (signature bvec4 + (parameters + (declare (in) vec4 x)) + ((return (expression bvec4 != (var_ref x) (var_ref x))))))) diff --git a/src/glsl/builtins/profiles/130.frag b/src/glsl/builtins/profiles/130.frag index c121859f14c..1f212c16d67 100644 --- a/src/glsl/builtins/profiles/130.frag +++ b/src/glsl/builtins/profiles/130.frag @@ -288,7 +288,6 @@ vec2 smoothstep(float edge0, float edge1, vec2 x); vec3 smoothstep(float edge0, float edge1, vec3 x); vec4 smoothstep(float edge0, float edge1, vec4 x); -#if 0 bool isnan(float x); bvec2 isnan(vec2 x); bvec3 isnan(vec3 x); @@ -298,7 +297,6 @@ bool isinf(float x); bvec2 isinf(vec2 x); bvec3 isinf(vec3 x); bvec4 isinf(vec4 x); -#endif /* * 8.4 - Geometric Functions diff --git a/src/glsl/builtins/profiles/130.vert b/src/glsl/builtins/profiles/130.vert index ebd9a508851..df17ede3e80 100644 --- a/src/glsl/builtins/profiles/130.vert +++ b/src/glsl/builtins/profiles/130.vert @@ -288,7 +288,6 @@ vec2 smoothstep(float edge0, float edge1, vec2 x); vec3 smoothstep(float edge0, float edge1, vec3 x); vec4 smoothstep(float edge0, float edge1, vec4 x); -#if 0 bool isnan(float x); bvec2 isnan(vec2 x); bvec3 isnan(vec3 x); @@ -298,7 +297,6 @@ bool isinf(float x); bvec2 isinf(vec2 x); bvec3 isinf(vec3 x); bvec4 isinf(vec4 x); -#endif /* * 8.4 - Geometric Functions