From: Brian Paul Date: Thu, 15 May 2014 21:49:14 +0000 (-0600) Subject: mesa: fix double-freeing of dispatch tables inside glBegin/End. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=ef6b6658f91bd5871739bdb71a08042f26abe389;p=mesa.git mesa: fix double-freeing of dispatch tables inside glBegin/End. We allocate dispatch tables for BeginEnd and OutsideBeginEnd. But when we destroy the context we were freeing the BeginEnd and Exec tables. If Exec==BeginEnd we did a double-free. This would happen if the context was destroyed while inside a glBegin/End pair. Now free the BeginEnd and OutsideBeginEnd pointers. Cc: "10.1", "10.2" Reviewed-by: Michel Dänzer --- diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 860ae860531..8eb426d5904 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1141,7 +1141,7 @@ _mesa_initialize_context(struct gl_context *ctx, fail: _mesa_reference_shared_state(ctx, &ctx->Shared, NULL); free(ctx->BeginEnd); - free(ctx->Exec); + free(ctx->OutsideBeginEnd); free(ctx->Save); return GL_FALSE; } @@ -1242,7 +1242,7 @@ _mesa_free_context_data( struct gl_context *ctx ) /* free dispatch tables */ free(ctx->BeginEnd); - free(ctx->Exec); + free(ctx->OutsideBeginEnd); free(ctx->Save); /* Shared context state (display lists, textures, etc) */