From: Marek Olšák Date: Tue, 15 Feb 2011 23:50:25 +0000 (+0100) Subject: r300g: enable clamping controls X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=f03791467090db49e5c3d6111cd8d2a7cbe31d75;p=mesa.git r300g: enable clamping controls --- diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index e395f41290e..3b6cb8f7a11 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -580,6 +580,8 @@ struct r300_context { int sprite_coord_enable; /* Whether two-sided color selection is enabled (AKA light_twoside). */ boolean two_sided_color; + /* Whether fragment color clamping is enabled. */ + boolean frag_clamp; /* Whether fast color clear is enabled. */ boolean cbzb_clear; /* Whether ZMASK is enabled. */ diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c index 4c502fefb3f..37fe6622cd7 100644 --- a/src/gallium/drivers/r300/r300_fs.c +++ b/src/gallium/drivers/r300/r300_fs.c @@ -146,10 +146,11 @@ static void get_external_state( struct r300_fragment_program_external_state* state) { struct r300_textures_state *texstate = r300->textures_state.state; + struct r300_rs_state *rs = r300->rs_state.state; unsigned i; unsigned char *swizzle; - state->frag_clamp = 0; + state->frag_clamp = rs ? rs->rs.clamp_fragment_color : 0; for (i = 0; i < texstate->sampler_state_count; i++) { struct r300_sampler_state *s = texstate->sampler_states[i]; diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c index 8a69628c53e..deaeb77429f 100644 --- a/src/gallium/drivers/r300/r300_screen.c +++ b/src/gallium/drivers/r300/r300_screen.c @@ -114,6 +114,7 @@ static int r300_get_param(struct pipe_screen* pscreen, enum pipe_cap param) case PIPE_CAP_TEXTURE_MIRROR_REPEAT: case PIPE_CAP_BLEND_EQUATION_SEPARATE: case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: + case PIPE_CAP_FRAGMENT_COLOR_CLAMP_CONTROL: return 1; case PIPE_CAP_TEXTURE_SWIZZLE: return util_format_s3tc_enabled ? r300screen->caps.dxtc_swizzle : 1; diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index ecb4fc691cc..890e3961b18 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -398,10 +398,6 @@ static void r300_bind_blend_state(struct pipe_context* pipe, struct r300_context* r300 = r300_context(pipe); UPDATE_STATE(state, r300->blend_state); - - if (r300->fs.state && r300_pick_fragment_shader(r300)) { - r300_mark_fs_code_dirty(r300); - } } /* Free blend state. */ @@ -1047,7 +1043,7 @@ static void* r300_create_rs_state(struct pipe_context* pipe, float point_texcoord_bottom = 0;/* R300_GA_POINT_T0: 0x4204 */ float point_texcoord_right = 1; /* R300_GA_POINT_S1: 0x4208 */ float point_texcoord_top = 0; /* R300_GA_POINT_T1: 0x420c */ - boolean vclamp = TRUE; + boolean vclamp = state->clamp_vertex_color; CB_LOCALS; /* Copy rasterizer state. */ @@ -1233,6 +1229,7 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state) struct r300_rs_state* rs = (struct r300_rs_state*)state; int last_sprite_coord_enable = r300->sprite_coord_enable; boolean last_two_sided_color = r300->two_sided_color; + boolean last_frag_clamp = r300->frag_clamp; if (r300->draw && rs) { draw_set_rasterizer_state(r300->draw, &rs->rs_draw, state); @@ -1242,10 +1239,12 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state) r300->polygon_offset_enabled = rs->polygon_offset_enable; r300->sprite_coord_enable = rs->rs.sprite_coord_enable; r300->two_sided_color = rs->rs.light_twoside; + r300->frag_clamp = rs->rs.clamp_fragment_color; } else { r300->polygon_offset_enabled = FALSE; r300->sprite_coord_enable = 0; r300->two_sided_color = FALSE; + r300->frag_clamp = FALSE; } UPDATE_STATE(state, r300->rs_state); @@ -1255,6 +1254,11 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state) last_two_sided_color != r300->two_sided_color) { r300_mark_atom_dirty(r300, &r300->rs_block_state); } + + if (last_frag_clamp != r300->frag_clamp && + r300->fs.state && r300_pick_fragment_shader(r300)) { + r300_mark_fs_code_dirty(r300); + } } /* Free rasterizer state. */