From: Brian Paul Date: Tue, 4 Aug 2009 15:15:09 +0000 (-0600) Subject: texenv: Match state.c in deciding whether we'll be using a vertex shader. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=f0df08abbec173be183d3d6ecf3d4ba5206df179;p=mesa.git texenv: Match state.c in deciding whether we'll be using a vertex shader. (cherry picked from master, commit 40990d9dfb20b69585859b2a45596aa46c20140a) --- diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index a3f1246c985..8229de4c475 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -263,6 +263,7 @@ static GLbitfield get_fp_input_mask( GLcontext *ctx ) { /* _NEW_PROGRAM */ const GLboolean vertexShader = (ctx->Shader.CurrentProgram && + ctx->Shader.CurrentProgram->LinkStatus && ctx->Shader.CurrentProgram->VertexProgram); const GLboolean vertexProgram = ctx->VertexProgram._Enabled; GLbitfield fp_inputs = 0x0;