From: Dave Airlie Date: Sat, 19 Feb 2011 21:04:19 +0000 (+1000) Subject: mesa/st: add support for 2101010 vertex format conversion. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=f154ac9cc251c9c5f527a09819a7fb9c5595267f;p=mesa.git mesa/st: add support for 2101010 vertex format conversion. Signed-off-by: Dave Airlie --- diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index 5040c6fa5ab..39a947df70a 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -187,11 +187,44 @@ st_pipe_vertex_format(GLenum type, GLuint size, GLenum format, GLboolean normalized) { assert((type >= GL_BYTE && type <= GL_DOUBLE) || - type == GL_FIXED || type == GL_HALF_FLOAT); + type == GL_FIXED || type == GL_HALF_FLOAT || + type == GL_INT_2_10_10_10_REV || + type == GL_UNSIGNED_INT_2_10_10_10_REV); assert(size >= 1); assert(size <= 4); assert(format == GL_RGBA || format == GL_BGRA); + if (type == GL_INT_2_10_10_10_REV || + type == GL_UNSIGNED_INT_2_10_10_10_REV) { + assert(size == 4); + + if (format == GL_BGRA) { + if (type == GL_INT_2_10_10_10_REV) { + if (normalized) + return PIPE_FORMAT_B10G10R10A2_SNORM; + else + return PIPE_FORMAT_B10G10R10A2_SSCALED; + } else { + if (normalized) + return PIPE_FORMAT_B10G10R10A2_UNORM; + else + return PIPE_FORMAT_B10G10R10A2_USCALED; + } + } else { + if (type == GL_INT_2_10_10_10_REV) { + if (normalized) + return PIPE_FORMAT_R10G10B10A2_SNORM; + else + return PIPE_FORMAT_R10G10B10A2_SSCALED; + } else { + if (normalized) + return PIPE_FORMAT_R10G10B10A2_UNORM; + else + return PIPE_FORMAT_R10G10B10A2_USCALED; + } + } + } + if (format == GL_BGRA) { /* this is an odd-ball case */ assert(type == GL_UNSIGNED_BYTE); diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 76e84ebe307..a41e9e87261 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -535,6 +535,33 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.ARB_ES2_compatibility = GL_TRUE; } + if (screen->is_format_supported(screen, PIPE_FORMAT_R10G10B10A2_UNORM, + PIPE_BUFFER, 0, + PIPE_BIND_VERTEX_BUFFER) && + screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_UNORM, + PIPE_BUFFER, 0, + PIPE_BIND_VERTEX_BUFFER) && + screen->is_format_supported(screen, PIPE_FORMAT_R10G10B10A2_SNORM, + PIPE_BUFFER, 0, + PIPE_BIND_VERTEX_BUFFER) && + screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_SNORM, + PIPE_BUFFER, 0, + PIPE_BIND_VERTEX_BUFFER) && + screen->is_format_supported(screen, PIPE_FORMAT_R10G10B10A2_USCALED, + PIPE_BUFFER, 0, + PIPE_BIND_VERTEX_BUFFER) && + screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_USCALED, + PIPE_BUFFER, 0, + PIPE_BIND_VERTEX_BUFFER) && + screen->is_format_supported(screen, PIPE_FORMAT_R10G10B10A2_SSCALED, + PIPE_BUFFER, 0, + PIPE_BIND_VERTEX_BUFFER) && + screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_SSCALED, + PIPE_BUFFER, 0, + PIPE_BIND_VERTEX_BUFFER)) { + ctx->Extensions.ARB_vertex_type_2_10_10_10_rev = GL_TRUE; + } + if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY, PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) { #if 0 /* XXX re-enable when GLSL compiler again supports geometry shaders */ ctx->Extensions.ARB_geometry_shader4 = GL_TRUE;