From: Markus Amsler Date: Mon, 17 Mar 2008 14:35:27 +0000 (-0600) Subject: only set InputsRead bit if input is really used X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=f2b914298f677555d1e605cbcc2b7f73c0f0847a;p=mesa.git only set InputsRead bit if input is really used --- diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index 10fa1965865..8803658c1e9 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -1616,8 +1616,6 @@ parse_attrib_binding(GLcontext * ctx, const GLubyte ** inst, if (err) { program_error(ctx, Program->Position, "Bad attribute binding"); - } else { - Program->Base.InputsRead |= (1 << *inputReg); } return err; @@ -2574,6 +2572,11 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst, return 1; } + /* Add attributes to InputsRead only if they are used the program. + * This avoids the handling of unused ATTRIB declarations in the drivers. */ + if (*File == PROGRAM_INPUT) + Program->Base.InputsRead |= (1 << *Index); + return 0; }