From: Connor Abbott Date: Fri, 14 Aug 2015 17:40:03 +0000 (-0700) Subject: nir: handle doubles in nir_deref_get_const_initializer_load() X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=f2ccb63be17544fc156c22b4ef1b873452af5dd2;p=mesa.git nir: handle doubles in nir_deref_get_const_initializer_load() v2 (Sam): - Use proper bitsize value when calling to nir_load_const_instr_create() (Jason). Reviewed-by: Jason Ekstrand --- diff --git a/src/compiler/nir/nir.c b/src/compiler/nir/nir.c index 56a50090fdd..8d38d3384d8 100644 --- a/src/compiler/nir/nir.c +++ b/src/compiler/nir/nir.c @@ -694,9 +694,10 @@ nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref) tail = tail->child; } + unsigned bit_size = glsl_get_bit_size(glsl_get_base_type(tail->type)); nir_load_const_instr *load = nir_load_const_instr_create(shader, glsl_get_vector_elements(tail->type), - 32); + bit_size); matrix_offset *= load->def.num_components; for (unsigned i = 0; i < load->def.num_components; i++) { @@ -706,6 +707,9 @@ nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref) case GLSL_TYPE_UINT: load->value.u32[i] = constant->value.u[matrix_offset + i]; break; + case GLSL_TYPE_DOUBLE: + load->value.f64[i] = constant->value.d[matrix_offset + i]; + break; case GLSL_TYPE_BOOL: load->value.u32[i] = constant->value.b[matrix_offset + i] ? NIR_TRUE : NIR_FALSE;