From: Brian Paul Date: Mon, 22 May 2000 18:46:52 +0000 (+0000) Subject: added GL_EXT_blend_func_separate X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=f2fc19d7851526e4fd4de73b4b9b053a6a87153d;p=mesa.git added GL_EXT_blend_func_separate --- diff --git a/docs/RELNOTES-3.3 b/docs/RELNOTES-3.3 index 128ec641d4f..d93031d5685 100644 --- a/docs/RELNOTES-3.3 +++ b/docs/RELNOTES-3.3 @@ -59,9 +59,9 @@ that several of the configuration names have changed: New extensions -------------- -GL_EXT_transpose_matrix - Adds glLoadTransposeMatrix() and glMultTransposeMatrix() functions. - See http://reality.sgi.com/opengl/arb/extensions/ext_text/GL_EXT_transpose_matrix.txt +GL_ARB_transpose_matrix + Adds glLoadTransposeMatrixARB() and glMultTransposeMatrixARB() + functions. GL_EXT_texture_add_env Adds GL_ADD texture environment mode. @@ -89,6 +89,12 @@ GL_SGI_color_table GL_EXT_histogram Compute histograms for glDraw/Read/CopyPixels. +GL_EXT_blend_func_separate + This is the same as GL_INGR_blend_func_separate. + +Documentation for all these functions can be found at +http://oss.sgi.com/projects/ogl-sample/registry/ + GLX_SGI_make_current_read functionality @@ -207,4 +213,4 @@ Also added constants for NumAuxBuffers and SubPixelBits. ---------------------------------------------------------------------- -$Id: RELNOTES-3.3,v 1.4 2000/05/04 13:50:33 brianp Exp $ +$Id: RELNOTES-3.3,v 1.5 2000/05/22 18:47:29 brianp Exp $ diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index e8f7456705a..bcb9e0c426c 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -1,4 +1,4 @@ -/* $Id: extensions.c,v 1.26 2000/05/22 16:33:21 brianp Exp $ */ +/* $Id: extensions.c,v 1.27 2000/05/22 18:46:52 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -49,16 +49,18 @@ struct extension { static struct { int enabled; const char *name; } default_extensions[] = { - { DEFAULT_OFF, "GL_ARB_imaging" }, + { DEFAULT_OFF, "GL_ARB_imaging" }, /* in progress */ { DEFAULT_ON, "GL_ARB_multitexture" }, - { DEFAULT_OFF, "GL_ARB_texture_cube_map" }, + { DEFAULT_OFF, "GL_ARB_texture_cube_map" }, /* in progress */ { ALWAYS_ENABLED, "GL_ARB_tranpose_matrix" }, { ALWAYS_ENABLED, "GL_EXT_abgr" }, { DEFAULT_ON, "GL_EXT_blend_color" }, + { DEFAULT_ON, "GL_EXT_blend_func_separate" }, { DEFAULT_ON, "GL_EXT_blend_logic_op" }, { DEFAULT_ON, "GL_EXT_blend_minmax" }, { DEFAULT_ON, "GL_EXT_blend_subtract" }, { DEFAULT_ON, "GL_EXT_clip_volume_hint" }, + { DEFAULT_OFF, "GL_EXT_convolution" }, /* in progress */ { DEFAULT_ON, "GL_EXT_compiled_vertex_array" }, { DEFAULT_ON, "GL_EXT_histogram" }, { DEFAULT_ON, "GL_EXT_paletted_texture" },