From: Samuel Pitoiset Date: Thu, 9 Jul 2020 09:43:29 +0000 (+0200) Subject: radv: assign pipeline gfx fields before PM4 emission X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=f32cb825159acdfb727039495581b1fb96d5c90c;p=mesa.git radv: assign pipeline gfx fields before PM4 emission To be able to constify all radv_pipeline_generate_*() helpers. Signed-off-by: Samuel Pitoiset Reviewed-by: Bas Nieuwenhuizen Part-of: --- diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index 1565f3987c9..334261f21af 100644 --- a/src/amd/vulkan/radv_pipeline.c +++ b/src/amd/vulkan/radv_pipeline.c @@ -1607,6 +1607,60 @@ radv_pipeline_init_dynamic_state(struct radv_pipeline *pipeline, pipeline->dynamic_state.mask = states; } +static void +radv_pipeline_init_raster_state(struct radv_pipeline *pipeline, + const VkGraphicsPipelineCreateInfo *pCreateInfo) +{ + const VkPipelineRasterizationStateCreateInfo *raster_info = + pCreateInfo->pRasterizationState; + + pipeline->graphics.pa_su_sc_mode_cntl = + S_028814_FACE(raster_info->frontFace) | + S_028814_CULL_FRONT(!!(raster_info->cullMode & VK_CULL_MODE_FRONT_BIT)) | + S_028814_CULL_BACK(!!(raster_info->cullMode & VK_CULL_MODE_BACK_BIT)) | + S_028814_POLY_MODE(raster_info->polygonMode != VK_POLYGON_MODE_FILL) | + S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(raster_info->polygonMode)) | + S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(raster_info->polygonMode)) | + S_028814_POLY_OFFSET_FRONT_ENABLE(raster_info->depthBiasEnable ? 1 : 0) | + S_028814_POLY_OFFSET_BACK_ENABLE(raster_info->depthBiasEnable ? 1 : 0) | + S_028814_POLY_OFFSET_PARA_ENABLE(raster_info->depthBiasEnable ? 1 : 0); +} + +static void +radv_pipeline_init_depth_stencil_state(struct radv_pipeline *pipeline, + const VkGraphicsPipelineCreateInfo *pCreateInfo) +{ + const VkPipelineDepthStencilStateCreateInfo *ds_info + = radv_pipeline_get_depth_stencil_state(pCreateInfo); + RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass); + struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass; + struct radv_render_pass_attachment *attachment = NULL; + uint32_t db_depth_control = 0; + + if (subpass->depth_stencil_attachment) + attachment = pass->attachments + subpass->depth_stencil_attachment->attachment; + + bool has_depth_attachment = attachment && vk_format_is_depth(attachment->format); + bool has_stencil_attachment = attachment && vk_format_is_stencil(attachment->format); + + if (ds_info) { + if (has_depth_attachment) { + db_depth_control = S_028800_Z_ENABLE(ds_info->depthTestEnable ? 1 : 0) | + S_028800_Z_WRITE_ENABLE(ds_info->depthWriteEnable ? 1 : 0) | + S_028800_ZFUNC(ds_info->depthCompareOp) | + S_028800_DEPTH_BOUNDS_ENABLE(ds_info->depthBoundsTestEnable ? 1 : 0); + } + + if (has_stencil_attachment && ds_info->stencilTestEnable) { + db_depth_control |= S_028800_STENCIL_ENABLE(1) | S_028800_BACKFACE_ENABLE(1); + db_depth_control |= S_028800_STENCILFUNC(ds_info->front.compareOp); + db_depth_control |= S_028800_STENCILFUNC_BF(ds_info->back.compareOp); + } + } + + pipeline->graphics.db_depth_control = db_depth_control; +} + static void gfx9_get_gs_info(const struct radv_pipeline_key *key, const struct radv_pipeline *pipeline, @@ -3537,7 +3591,6 @@ radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf *ctx_cs, struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass; struct radv_shader_variant *ps = pipeline->shaders[MESA_SHADER_FRAGMENT]; struct radv_render_pass_attachment *attachment = NULL; - uint32_t db_depth_control = 0; uint32_t db_render_control = 0, db_render_override2 = 0; uint32_t db_render_override = 0; @@ -3545,14 +3598,8 @@ radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf *ctx_cs, attachment = pass->attachments + subpass->depth_stencil_attachment->attachment; bool has_depth_attachment = attachment && vk_format_is_depth(attachment->format); - bool has_stencil_attachment = attachment && vk_format_is_stencil(attachment->format); if (vkds && has_depth_attachment) { - db_depth_control = S_028800_Z_ENABLE(vkds->depthTestEnable ? 1 : 0) | - S_028800_Z_WRITE_ENABLE(vkds->depthWriteEnable ? 1 : 0) | - S_028800_ZFUNC(vkds->depthCompareOp) | - S_028800_DEPTH_BOUNDS_ENABLE(vkds->depthBoundsTestEnable ? 1 : 0); - /* from amdvlk: For 4xAA and 8xAA need to decompress on flush for better performance */ db_render_override2 |= S_028010_DECOMPRESS_Z_ON_FLUSH(attachment->samples > 2); @@ -3560,13 +3607,6 @@ radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf *ctx_cs, db_render_override2 |= S_028010_CENTROID_COMPUTATION_MODE_GFX103(2); } - if (has_stencil_attachment && vkds && vkds->stencilTestEnable) { - db_depth_control |= S_028800_STENCIL_ENABLE(1) | S_028800_BACKFACE_ENABLE(1); - db_depth_control |= S_028800_STENCILFUNC(vkds->front.compareOp); - - db_depth_control |= S_028800_STENCILFUNC_BF(vkds->back.compareOp); - } - if (attachment && extra) { db_render_control |= S_028000_DEPTH_CLEAR_ENABLE(extra->db_depth_clear); db_render_control |= S_028000_STENCIL_CLEAR_ENABLE(extra->db_stencil_clear); @@ -3599,8 +3639,6 @@ radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf *ctx_cs, radeon_set_context_reg(ctx_cs, R_028000_DB_RENDER_CONTROL, db_render_control); radeon_set_context_reg(ctx_cs, R_02800C_DB_RENDER_OVERRIDE, db_render_override); radeon_set_context_reg(ctx_cs, R_028010_DB_RENDER_OVERRIDE2, db_render_override2); - - pipeline->graphics.db_depth_control = db_depth_control; } static void @@ -3624,9 +3662,6 @@ radv_pipeline_generate_blend_state(struct radeon_cmdbuf *ctx_cs, radeon_set_context_reg(ctx_cs, R_028238_CB_TARGET_MASK, blend->cb_target_mask); radeon_set_context_reg(ctx_cs, R_02823C_CB_SHADER_MASK, blend->cb_shader_mask); - - pipeline->graphics.col_format = blend->spi_shader_col_format; - pipeline->graphics.cb_target_mask = blend->cb_target_mask; } static void @@ -3653,17 +3688,6 @@ radv_pipeline_generate_raster_state(struct radeon_cmdbuf *ctx_cs, S_028810_DX_RASTERIZATION_KILL(vkraster->rasterizerDiscardEnable ? 1 : 0) | S_028810_DX_LINEAR_ATTR_CLIP_ENA(1)); - pipeline->graphics.pa_su_sc_mode_cntl = - S_028814_FACE(vkraster->frontFace) | - S_028814_CULL_FRONT(!!(vkraster->cullMode & VK_CULL_MODE_FRONT_BIT)) | - S_028814_CULL_BACK(!!(vkraster->cullMode & VK_CULL_MODE_BACK_BIT)) | - S_028814_POLY_MODE(vkraster->polygonMode != VK_POLYGON_MODE_FILL) | - S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(vkraster->polygonMode)) | - S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(vkraster->polygonMode)) | - S_028814_POLY_OFFSET_FRONT_ENABLE(vkraster->depthBiasEnable ? 1 : 0) | - S_028814_POLY_OFFSET_BACK_ENABLE(vkraster->depthBiasEnable ? 1 : 0) | - S_028814_POLY_OFFSET_PARA_ENABLE(vkraster->depthBiasEnable ? 1 : 0); - radeon_set_context_reg(ctx_cs, R_028BDC_PA_SC_LINE_CNTL, S_028BDC_DX10_DIAMOND_TEST_ENA(1)); @@ -4834,6 +4858,8 @@ radv_pipeline_init(struct radv_pipeline *pipeline, radv_pipeline_init_multisample_state(pipeline, &blend, pCreateInfo); radv_pipeline_init_input_assembly_state(pipeline, pCreateInfo, extra); radv_pipeline_init_dynamic_state(pipeline, pCreateInfo, extra); + radv_pipeline_init_raster_state(pipeline, pCreateInfo); + radv_pipeline_init_depth_stencil_state(pipeline, pCreateInfo); /* Ensure that some export memory is always allocated, for two reasons: * @@ -4873,6 +4899,9 @@ radv_pipeline_init(struct radv_pipeline *pipeline, blend.cb_shader_mask = 0xf; } + pipeline->graphics.col_format = blend.spi_shader_col_format; + pipeline->graphics.cb_target_mask = blend.cb_target_mask; + for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) { if (pipeline->shaders[i]) { pipeline->need_indirect_descriptor_sets |= pipeline->shaders[i]->info.need_indirect_descriptor_sets;