From: Daniel Vetter Date: Wed, 1 Dec 2010 20:03:13 +0000 (+0100) Subject: i915g: implement unfenced relocs for textures using tiling bits X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=f34fd58ec92b9344982b4a5a4b9e05fe4b151a64;p=mesa.git i915g: implement unfenced relocs for textures using tiling bits Signed-off-by: Daniel Vetter Reviewed-by: Jakob Bornecrantz Signed-off-by: Jakob Bornecrantz --- diff --git a/src/gallium/drivers/i915/i915_reg.h b/src/gallium/drivers/i915/i915_reg.h index cc28891e4ac..1f6d8ac76bb 100644 --- a/src/gallium/drivers/i915/i915_reg.h +++ b/src/gallium/drivers/i915/i915_reg.h @@ -753,7 +753,7 @@ #define MT_COMPRESS_DXT1_RGB (4<<3) #define MS3_USE_FENCE_REGS (1<<2) #define MS3_TILED_SURFACE (1<<1) -#define MS3_TILE_WALK (1<<0) +#define MS3_TILE_WALK_Y (1<<0) #define MS4_PITCH_SHIFT 21 #define MS4_CUBE_FACE_ENA_NEGX (1<<20) diff --git a/src/gallium/drivers/i915/i915_state_emit.c b/src/gallium/drivers/i915/i915_state_emit.c index 803cc902854..8d912cadc1a 100644 --- a/src/gallium/drivers/i915/i915_state_emit.c +++ b/src/gallium/drivers/i915/i915_state_emit.c @@ -308,12 +308,11 @@ i915_emit_hardware_state(struct i915_context *i915 ) if (enabled & (1 << unit)) { struct i915_texture *texture = i915_texture(i915->fragment_sampler_views[unit]->texture); struct i915_winsys_buffer *buf = texture->buffer; - uint offset = 0; assert(buf); count++; - OUT_RELOC_FENCED(buf, I915_USAGE_SAMPLER, offset); + OUT_RELOC(buf, I915_USAGE_SAMPLER, 0); OUT_BATCH(i915->current.texbuffer[unit][0]); /* MS3 */ OUT_BATCH(i915->current.texbuffer[unit][1]); /* MS4 */ } diff --git a/src/gallium/drivers/i915/i915_state_sampler.c b/src/gallium/drivers/i915/i915_state_sampler.c index 9771274ca11..916cb767536 100644 --- a/src/gallium/drivers/i915/i915_state_sampler.c +++ b/src/gallium/drivers/i915/i915_state_sampler.c @@ -243,6 +243,23 @@ static uint translate_texture_format(enum pipe_format pipeFormat) } } +static inline uint32_t +ms3_tiling_bits(enum i915_winsys_buffer_tile tiling) +{ + uint32_t tiling_bits = 0; + + switch (tiling) { + case I915_TILE_Y: + tiling_bits |= MS3_TILE_WALK_Y; + case I915_TILE_X: + tiling_bits |= MS3_TILED_SURFACE; + case I915_TILE_NONE: + break; + } + + return tiling_bits; +} + static void update_map(struct i915_context *i915, uint unit, const struct i915_texture *tex, @@ -254,7 +271,6 @@ static void update_map(struct i915_context *i915, const uint width = pt->width0, height = pt->height0, depth = pt->depth0; const uint num_levels = pt->last_level; unsigned max_lod = num_levels * 4; - unsigned tiled = MS3_USE_FENCE_REGS; assert(tex); assert(width); @@ -272,7 +288,7 @@ static void update_map(struct i915_context *i915, (((height - 1) << MS3_HEIGHT_SHIFT) | ((width - 1) << MS3_WIDTH_SHIFT) | format - | tiled); + | ms3_tiling_bits(tex->tiling)); /* * XXX When min_filter != mag_filter and there's just one mipmap level,