From: Brian Paul Date: Sat, 5 Oct 2002 03:02:01 +0000 (+0000) Subject: GLfloat/GLchan updates X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=f42d366bb6fadefb5a0e4fe19c35f88ce1345906;p=mesa.git GLfloat/GLchan updates --- diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c index ae497dd173b..e6f9ebc3d83 100644 --- a/src/mesa/drivers/osmesa/osmesa.c +++ b/src/mesa/drivers/osmesa/osmesa.c @@ -1,4 +1,4 @@ -/* $Id: osmesa.c,v 1.88 2002/09/27 02:45:39 brianp Exp $ */ +/* $Id: osmesa.c,v 1.89 2002/10/05 03:02:01 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -767,9 +767,10 @@ static void clear( GLcontext *ctx, GLbitfield mask, GLboolean all, } } else if (osmesa->format == OSMESA_RGB) { - const GLchan r = ctx->Color.ClearColor[0]; - const GLchan g = ctx->Color.ClearColor[1]; - const GLchan b = ctx->Color.ClearColor[2]; + GLchan r, g, b; + CLAMPED_FLOAT_TO_CHAN(r, ctx->Color.ClearColor[0]); + CLAMPED_FLOAT_TO_CHAN(g, ctx->Color.ClearColor[1]); + CLAMPED_FLOAT_TO_CHAN(b, ctx->Color.ClearColor[2]); if (all) { /* Clear whole RGB buffer */ GLuint n = osmesa->rowlength * osmesa->height; @@ -793,9 +794,10 @@ static void clear( GLcontext *ctx, GLbitfield mask, GLboolean all, } } else if (osmesa->format == OSMESA_BGR) { - const GLchan r = ctx->Color.ClearColor[0]; - const GLchan g = ctx->Color.ClearColor[1]; - const GLchan b = ctx->Color.ClearColor[2]; + GLchan r, g, b; + CLAMPED_FLOAT_TO_CHAN(r, ctx->Color.ClearColor[0]); + CLAMPED_FLOAT_TO_CHAN(g, ctx->Color.ClearColor[1]); + CLAMPED_FLOAT_TO_CHAN(b, ctx->Color.ClearColor[2]); if (all) { /* Clear whole RGB buffer */ const GLint n = osmesa->rowlength * osmesa->height; @@ -819,10 +821,11 @@ static void clear( GLcontext *ctx, GLbitfield mask, GLboolean all, } } else if (osmesa->format == OSMESA_RGB_565) { - const GLchan r = ctx->Color.ClearColor[0]; - const GLchan g = ctx->Color.ClearColor[1]; - const GLchan b = ctx->Color.ClearColor[2]; GLushort clearPixel; + GLchan r, g, b; + CLAMPED_FLOAT_TO_CHAN(r, ctx->Color.ClearColor[0]); + CLAMPED_FLOAT_TO_CHAN(g, ctx->Color.ClearColor[1]); + CLAMPED_FLOAT_TO_CHAN(b, ctx->Color.ClearColor[2]); PACK_RGB_565(clearPixel, r, g, b); if (all) { /* Clear whole RGB buffer */ @@ -851,10 +854,10 @@ static void clear( GLcontext *ctx, GLbitfield mask, GLboolean all, /* 4-byte pixel value */ GLuint clearPixel; GLchan *clr = (GLchan *) &clearPixel; - clr[osmesa->rInd] = ctx->Color.ClearColor[0]; - clr[osmesa->gInd] = ctx->Color.ClearColor[1]; - clr[osmesa->bInd] = ctx->Color.ClearColor[2]; - clr[osmesa->aInd] = ctx->Color.ClearColor[3]; + CLAMPED_FLOAT_TO_CHAN(clr[osmesa->rInd], ctx->Color.ClearColor[0]); + CLAMPED_FLOAT_TO_CHAN(clr[osmesa->gInd], ctx->Color.ClearColor[1]); + CLAMPED_FLOAT_TO_CHAN(clr[osmesa->bInd], ctx->Color.ClearColor[2]); + CLAMPED_FLOAT_TO_CHAN(clr[osmesa->aInd], ctx->Color.ClearColor[3]); if (all) { /* Clear whole RGBA buffer */ const GLuint n = osmesa->rowlength * osmesa->height; @@ -880,10 +883,11 @@ static void clear( GLcontext *ctx, GLbitfield mask, GLboolean all, } } #else - const GLchan r = ctx->Color.ClearColor[0]; - const GLchan g = ctx->Color.ClearColor[1]; - const GLchan b = ctx->Color.ClearColor[2]; - const GLchan a = ctx->Color.ClearColor[3]; + GLchan r, g, b, a; + CLAMPED_FLOAT_TO_CHAN(r, ctx->Color.ClearColor[0]); + CLAMPED_FLOAT_TO_CHAN(g, ctx->Color.ClearColor[1]); + CLAMPED_FLOAT_TO_CHAN(b, ctx->Color.ClearColor[2]); + CLAMPED_FLOAT_TO_CHAN(a, ctx->Color.ClearColor[3]); if (all) { /* Clear whole RGBA buffer */ const GLuint n = osmesa->rowlength * osmesa->height;