From: Miklós Máté Date: Sat, 2 Dec 2017 22:35:23 +0000 (+0100) Subject: mesa: move ATI_fs state compile changes after the error checks X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=f5415dcc8c6bdc55f43ebfd6d772e6ba07598de4;p=mesa.git mesa: move ATI_fs state compile changes after the error checks Both in setup and arithmetic instructions. Also, remove the useless new_*_inst() functions, and refactor check_arith_arg(), because it did two completely different things. Piglit: spec/ati_fragment_shader/error04-endshader Signed-off-by: Miklós Máté --- diff --git a/src/mesa/main/atifragshader.c b/src/mesa/main/atifragshader.c index 4aebaf659e1..8538e3a53e3 100644 --- a/src/mesa/main/atifragshader.c +++ b/src/mesa/main/atifragshader.c @@ -73,21 +73,6 @@ _mesa_delete_ati_fragment_shader(struct gl_context *ctx, struct ati_fragment_sha } - -static void -new_arith_inst(struct ati_fragment_shader *prog) -{ -/* set "default" instruction as not all may get defined. - there is no specified way to express a nop with ati fragment shaders we use - GL_NONE as the op enum and just set some params to 0 - so nothing to do here */ - prog->numArithInstr[prog->cur_pass >> 1]++; -} - -static void -new_tex_inst(struct ati_fragment_shader *prog) -{ -} - static void match_pair_inst(struct ati_fragment_shader *curProg, GLuint optype) { if (optype == curProg->last_optype) { @@ -159,8 +144,8 @@ static void debug_op(GLint optype, GLuint arg_count, GLenum op, GLuint dst, } #endif -static int check_arith_arg(struct ati_fragment_shader *curProg, - GLuint optype, GLuint arg, GLuint argRep) +static int +check_arith_arg(GLuint optype, GLuint arg, GLuint argRep) { GET_CURRENT_CONTEXT(ctx); @@ -188,13 +173,17 @@ static int check_arith_arg(struct ati_fragment_shader *curProg, return 0; } } - if ((curProg->cur_pass == 1) && - ((arg == GL_PRIMARY_COLOR_ARB) || (arg == GL_SECONDARY_INTERPOLATOR_ATI))) { - curProg->interpinp1 = GL_TRUE; - } return 1; } +static GLboolean +check_arg_color(GLubyte pass, GLuint arg) +{ + if (pass == 1 && (arg == GL_PRIMARY_COLOR_ARB || arg == GL_SECONDARY_INTERPOLATOR_ATI)) + return GL_TRUE; + return GL_FALSE; +} + GLuint GLAPIENTRY _mesa_GenFragmentShadersATI(GLuint range) { @@ -441,18 +430,17 @@ _mesa_PassTexCoordATI(GLuint dst, GLuint coord, GLenum swizzle) GET_CURRENT_CONTEXT(ctx); struct ati_fragment_shader *curProg = ctx->ATIFragmentShader.Current; struct atifs_setupinst *curI; + GLubyte new_pass = curProg->cur_pass; if (!ctx->ATIFragmentShader.Compiling) { _mesa_error(ctx, GL_INVALID_OPERATION, "glPassTexCoordATI(outsideShader)"); return; } - if (curProg->cur_pass == 1) { - match_pair_inst(curProg, 0); - curProg->cur_pass = 2; - } - if ((curProg->cur_pass > 2) || - ((1 << (dst - GL_REG_0_ATI)) & curProg->regsAssigned[curProg->cur_pass >> 1])) { + if (curProg->cur_pass == 1) + new_pass = 2; + if ((new_pass > 2) || + ((1 << (dst - GL_REG_0_ATI)) & curProg->regsAssigned[new_pass >> 1])) { _mesa_error(ctx, GL_INVALID_OPERATION, "glPassTexCoord(pass)"); return; } @@ -467,7 +455,7 @@ _mesa_PassTexCoordATI(GLuint dst, GLuint coord, GLenum swizzle) _mesa_error(ctx, GL_INVALID_ENUM, "glPassTexCoordATI(coord)"); return; } - if ((curProg->cur_pass == 0) && (coord >= GL_REG_0_ATI)) { + if ((new_pass == 0) && (coord >= GL_REG_0_ATI)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glPassTexCoordATI(coord)"); return; } @@ -490,8 +478,10 @@ _mesa_PassTexCoordATI(GLuint dst, GLuint coord, GLenum swizzle) } } + if (curProg->cur_pass == 1) + match_pair_inst(curProg, 0); + curProg->cur_pass = new_pass; curProg->regsAssigned[curProg->cur_pass >> 1] |= 1 << (dst - GL_REG_0_ATI); - new_tex_inst(curProg); /* add the instructions */ curI = &curProg->SetupInst[curProg->cur_pass >> 1][dst - GL_REG_0_ATI]; @@ -513,18 +503,17 @@ _mesa_SampleMapATI(GLuint dst, GLuint interp, GLenum swizzle) GET_CURRENT_CONTEXT(ctx); struct ati_fragment_shader *curProg = ctx->ATIFragmentShader.Current; struct atifs_setupinst *curI; + GLubyte new_pass = curProg->cur_pass; if (!ctx->ATIFragmentShader.Compiling) { _mesa_error(ctx, GL_INVALID_OPERATION, "glSampleMapATI(outsideShader)"); return; } - if (curProg->cur_pass == 1) { - match_pair_inst(curProg, 0); - curProg->cur_pass = 2; - } - if ((curProg->cur_pass > 2) || - ((1 << (dst - GL_REG_0_ATI)) & curProg->regsAssigned[curProg->cur_pass >> 1])) { + if (curProg->cur_pass == 1) + new_pass = 2; + if ((new_pass > 2) || + ((1 << (dst - GL_REG_0_ATI)) & curProg->regsAssigned[new_pass >> 1])) { _mesa_error(ctx, GL_INVALID_OPERATION, "glSampleMapATI(pass)"); return; } @@ -540,7 +529,7 @@ _mesa_SampleMapATI(GLuint dst, GLuint interp, GLenum swizzle) _mesa_error(ctx, GL_INVALID_ENUM, "glSampleMapATI(interp)"); return; } - if ((curProg->cur_pass == 0) && (interp >= GL_REG_0_ATI)) { + if ((new_pass == 0) && (interp >= GL_REG_0_ATI)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glSampleMapATI(interp)"); return; } @@ -563,8 +552,10 @@ _mesa_SampleMapATI(GLuint dst, GLuint interp, GLenum swizzle) } } + if (curProg->cur_pass == 1) + match_pair_inst(curProg, 0); + curProg->cur_pass = new_pass; curProg->regsAssigned[curProg->cur_pass >> 1] |= 1 << (dst - GL_REG_0_ATI); - new_tex_inst(curProg); /* add the instructions */ curI = &curProg->SetupInst[curProg->cur_pass >> 1][dst - GL_REG_0_ATI]; @@ -592,17 +583,20 @@ _mesa_FragmentOpXATI(GLint optype, GLuint arg_count, GLenum op, GLuint dst, GLint ci; struct atifs_instruction *curI; GLuint modtemp = dstMod & ~GL_SATURATE_BIT_ATI; + GLubyte new_pass = curProg->cur_pass; + GLubyte numArithInstr; if (!ctx->ATIFragmentShader.Compiling) { _mesa_error(ctx, GL_INVALID_OPERATION, "C/AFragmentOpATI(outsideShader)"); return; } - if (curProg->cur_pass==0) - curProg->cur_pass=1; + if (curProg->cur_pass == 0) + new_pass = 1; + else if (curProg->cur_pass == 2) + new_pass = 3; - else if (curProg->cur_pass==2) - curProg->cur_pass=3; + numArithInstr = curProg->numArithInstr[new_pass >> 1]; /* Decide whether this is a new instruction or not. All color instructions * are new, and alpha instructions might also be new if there was no @@ -610,20 +604,15 @@ _mesa_FragmentOpXATI(GLint optype, GLuint arg_count, GLenum op, GLuint dst, */ if (optype == ATI_FRAGMENT_SHADER_COLOR_OP || curProg->last_optype == optype || - curProg->numArithInstr[curProg->cur_pass >> 1] == 0) { - if (curProg->numArithInstr[curProg->cur_pass >> 1] > 7) { + curProg->numArithInstr[new_pass >> 1] == 0) { + if (curProg->numArithInstr[new_pass >> 1] > 7) { _mesa_error(ctx, GL_INVALID_OPERATION, "C/AFragmentOpATI(instrCount)"); return; } - /* easier to do that here slight side effect invalid instr will still be inserted as nops */ - match_pair_inst(curProg, optype); - new_arith_inst(curProg); + numArithInstr++; } - curProg->last_optype = optype; - ci = curProg->numArithInstr[curProg->cur_pass >> 1] - 1; - - /* add the instructions */ - curI = &curProg->Instructions[curProg->cur_pass >> 1][ci]; + ci = numArithInstr - 1; + curI = &curProg->Instructions[new_pass >> 1][ci]; /* error checking */ if ((dst < GL_REG_0_ATI) || (dst > GL_REG_5_ATI)) { @@ -664,16 +653,16 @@ _mesa_FragmentOpXATI(GLint optype, GLuint arg_count, GLenum op, GLuint dst, return; } - if (!check_arith_arg(curProg, optype, arg1, arg1Rep)) { + if (!check_arith_arg(optype, arg1, arg1Rep)) { return; } if (arg2) { - if (!check_arith_arg(curProg, optype, arg2, arg2Rep)) { + if (!check_arith_arg(optype, arg2, arg2Rep)) { return; } } if (arg3) { - if (!check_arith_arg(curProg, optype, arg3, arg3Rep)) { + if (!check_arith_arg(optype, arg3, arg3Rep)) { return; } if ((arg1 >= GL_CON_0_ATI) && (arg1 <= GL_CON_7_ATI) && @@ -687,6 +676,16 @@ _mesa_FragmentOpXATI(GLint optype, GLuint arg_count, GLenum op, GLuint dst, /* all ok - not all fully validated though (e.g. argNMod - spec doesn't say anything) */ + curProg->interpinp1 |= check_arg_color(new_pass, arg1); + if (arg2) + curProg->interpinp1 |= check_arg_color(new_pass, arg2); + if (arg3) + curProg->interpinp1 |= check_arg_color(new_pass, arg3); + + curProg->numArithInstr[new_pass >> 1] = numArithInstr; + curProg->last_optype = optype; + curProg->cur_pass = new_pass; + curI->Opcode[optype] = op; curI->SrcReg[optype][0].Index = arg1; curI->SrcReg[optype][0].argRep = arg1Rep;