From: Chris Forbes Date: Sun, 24 Mar 2013 03:21:01 +0000 (+1300) Subject: i965: bump MAX_DEPTH_TEXTURE_SAMPLES to 4/8 X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=f56fb9d24825a94f25ba566f035e9d6062488397;p=mesa.git i965: bump MAX_DEPTH_TEXTURE_SAMPLES to 4/8 Bump MAX_DEPTH_TEXTURE_SAMPLES to match what GetInternalformativ is claiming. Since that limit is what is actually enforced now, this doesn't actually change anything except the queried value. There's still no piglits verifying that multisample depth textures work, but this works in the Unigine demos. Signed-off-by: Chris Forbes Reviewed-by: Kenneth Graunke --- diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index b8e39abe4fa..ceaf325e25b 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -202,13 +202,13 @@ brwCreateContext(int api, if (intel->gen == 6) { ctx->Const.MaxSamples = 4; ctx->Const.MaxColorTextureSamples = 4; - ctx->Const.MaxDepthTextureSamples = 1; + ctx->Const.MaxDepthTextureSamples = 4; ctx->Const.MaxIntegerSamples = 4; } else if (intel->gen >= 7) { ctx->Const.MaxSamples = 8; ctx->Const.MaxColorTextureSamples = 8; - ctx->Const.MaxDepthTextureSamples = 1; + ctx->Const.MaxDepthTextureSamples = 8; ctx->Const.MaxIntegerSamples = 8; }