From: Axel Davy Date: Thu, 14 May 2015 13:42:50 +0000 (+0200) Subject: st/nine: Better check shader constant limits X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=f5effeb8eaf16e39a2f561b4b277f3810a69fc88;p=mesa.git st/nine: Better check shader constant limits Signed-off-by: Axel Davy --- diff --git a/src/gallium/state_trackers/nine/nine_shader.c b/src/gallium/state_trackers/nine/nine_shader.c index 7e76d7d5ba8..9680c5ac6d6 100644 --- a/src/gallium/state_trackers/nine/nine_shader.c +++ b/src/gallium/state_trackers/nine/nine_shader.c @@ -453,6 +453,9 @@ struct shader_translator BYTE minor; } version; unsigned processor; /* TGSI_PROCESSOR_VERTEX/FRAMGENT */ + unsigned num_constf_allowed; + unsigned num_consti_allowed; + unsigned num_constb_allowed; boolean native_integers; boolean inline_subroutines; @@ -514,7 +517,6 @@ struct shader_translator #define IS_VS (tx->processor == TGSI_PROCESSOR_VERTEX) #define IS_PS (tx->processor == TGSI_PROCESSOR_FRAGMENT) -#define NINE_MAX_CONST_F_SHADER (tx->processor == TGSI_PROCESSOR_VERTEX ? NINE_MAX_CONST_F : NINE_MAX_CONST_F_PS3) #define FAILURE_VOID(cond) if ((cond)) {tx->failure=1;return;} @@ -537,7 +539,7 @@ static boolean tx_lconstf(struct shader_translator *tx, struct ureg_src *src, INT index) { INT i; - if (index < 0 || index >= NINE_MAX_CONST_F_SHADER) { + if (index < 0 || index >= tx->num_constf_allowed) { tx->failure = TRUE; return FALSE; } @@ -552,7 +554,7 @@ tx_lconstf(struct shader_translator *tx, struct ureg_src *src, INT index) static boolean tx_lconsti(struct shader_translator *tx, struct ureg_src *src, INT index) { - if (index < 0 || index >= NINE_MAX_CONST_I) { + if (index < 0 || index >= tx->num_consti_allowed) { tx->failure = TRUE; return FALSE; } @@ -563,7 +565,7 @@ tx_lconsti(struct shader_translator *tx, struct ureg_src *src, INT index) static boolean tx_lconstb(struct shader_translator *tx, struct ureg_src *src, INT index) { - if (index < 0 || index >= NINE_MAX_CONST_B) { + if (index < 0 || index >= tx->num_constb_allowed) { tx->failure = TRUE; return FALSE; } @@ -577,9 +579,7 @@ tx_set_lconstf(struct shader_translator *tx, INT index, float f[4]) { unsigned n; - FAILURE_VOID(index < 0 || index >= NINE_MAX_CONST_F_SHADER) - if (IS_VS && index >= NINE_MAX_CONST_F_SHADER) - WARN("lconstf index %i too high, indirect access won't work\n", index); + FAILURE_VOID(index < 0 || index >= tx->num_constf_allowed) for (n = 0; n < tx->num_lconstf; ++n) if (tx->lconstf[n].idx == index) @@ -601,7 +601,7 @@ tx_set_lconstf(struct shader_translator *tx, INT index, float f[4]) static void tx_set_lconsti(struct shader_translator *tx, INT index, int i[4]) { - FAILURE_VOID(index < 0 || index >= NINE_MAX_CONST_I) + FAILURE_VOID(index < 0 || index >= tx->num_consti_allowed) tx->lconsti[index].idx = index; tx->lconsti[index].reg = tx->native_integers ? ureg_imm4i(tx->ureg, i[0], i[1], i[2], i[3]) : @@ -610,7 +610,7 @@ tx_set_lconsti(struct shader_translator *tx, INT index, int i[4]) static void tx_set_lconstb(struct shader_translator *tx, INT index, BOOL b) { - FAILURE_VOID(index < 0 || index >= NINE_MAX_CONST_B) + FAILURE_VOID(index < 0 || index >= tx->num_constb_allowed) tx->lconstb[index].idx = index; tx->lconstb[index].reg = tx->native_integers ? ureg_imm1u(tx->ureg, b ? 0xffffffff : 0) : @@ -3345,6 +3345,24 @@ nine_translate_shader(struct NineDevice9 *device, struct nine_shader_info *info) tx->texcoord_sn = tx->want_texcoord ? TGSI_SEMANTIC_TEXCOORD : TGSI_SEMANTIC_GENERIC; + if (IS_VS) { + tx->num_constf_allowed = NINE_MAX_CONST_F; + } else if (tx->version.major < 2) {/* IS_PS v1 */ + tx->num_constf_allowed = 8; + } else if (tx->version.major == 2) {/* IS_PS v2 */ + tx->num_constf_allowed = 32; + } else {/* IS_PS v3 */ + tx->num_constf_allowed = NINE_MAX_CONST_F_PS3; + } + + if (tx->version.major < 2) { + tx->num_consti_allowed = 0; + tx->num_constb_allowed = 0; + } else { + tx->num_consti_allowed = NINE_MAX_CONST_I; + tx->num_constb_allowed = NINE_MAX_CONST_B; + } + /* VS must always write position. Declare it here to make it the 1st output. * (Some drivers like nv50 are buggy and rely on that.) */